CorporazioneAttiva
[CRANK] Slingin' Rocks
9 membriTasse 2%Fondata nel 2012
- Kill
- 9
- +0 negli ultimi 90 giorni
- Perdite
- 83
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 32%
- ISK distrutti
- 3.25B
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 9
- Perdite
- 83
- Indice di pericolo
- 99%
- Colpi finali
- 8
- Punti
- 9
ISK
- Distrutti
- 3.25B
- Persi
- 6.91B
- Bilancio
- -3.66B
- Efficienza ISK
- 32%
Solo
- Kill in solo
- 3
- Percentuale solo
- 33%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 1
- Quota perdite NPC
- 1%
- Attività
- Inattivo
Attività
Cosa vola la corporazione, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Descrizione
Slingin' Rocks, All Day, E'ry Day
High-Sec industrial/mission corp, open to all who meet the requirements.
Leaders are in the Australian/Oceanic timezone.
Low 2.0% tax rate.
Easy going and friendly.
- Mining Ops
- Solo and Fleet Missions
- Exploration fleets.
- Manufacturing.
The corps doors are open for people to come and go as they please as long as they leave on good terms.
Requirements to Join:
- Minimum 6 million skillpoints. ('Falling short' will be determined on a case by case basis for applicants below 6 million)
- Mature and 18+ but able to joke around and have a laugh.
If you are a miner:
- Must be able to fly a retriever at minimum
If you are a combat pilot:
- Must be able to completely fit out and rig a t1 cruiser or better.
Note: Applications may take up to 24 hours to be accepted due to occasional interactions with boring, Earth-based reality.
High-Sec industrial/mission corp, open to all who meet the requirements.
Leaders are in the Australian/Oceanic timezone.
Low 2.0% tax rate.
Easy going and friendly.
- Mining Ops
- Solo and Fleet Missions
- Exploration fleets.
- Manufacturing.
The corps doors are open for people to come and go as they please as long as they leave on good terms.
Requirements to Join:
- Minimum 6 million skillpoints. ('Falling short' will be determined on a case by case basis for applicants below 6 million)
- Mature and 18+ but able to joke around and have a laugh.
If you are a miner:
- Must be able to fly a retriever at minimum
If you are a combat pilot:
- Must be able to completely fit out and rig a t1 cruiser or better.
Note: Applications may take up to 24 hours to be accepted due to occasional interactions with boring, Earth-based reality.