CorporazioneCorporazione Chiusa
[I-L-P] interstellar logistics professionals
0 membriFondata nel 2013
- Kill
- 95
- Perdite
- 140
- Efficienza
- Efficienza ISK 55%
- ISK distrutti
- 11.08B
- Attività
- Sconosciuta
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 95
- Perdite
- 140
- Indice di pericolo
- 94%
- Colpi finali
- 27
- Punti
- 95
ISK
- Distrutti
- 11.08B
- Persi
- 8.92B
- Bilancio
- +2.17B
- Efficienza ISK
- 55%
Solo
- Kill in solo
- 6
- Percentuale solo
- 6%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 8
- Quota perdite NPC
- 6%
- Attività
- Sconosciuta
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Descrizione
Public Channel: ILP Public
Interstellar Logistics Professionals is a sub capital mission running and industry corporation. ILP trains and mentors young EvE pilots who want a career in industry, missions or logistics. We will use our strong industry and logistics divisions to build our financial assets to obtain our long term goal of owning our own null sec space.
SP Requirements: 0 – 15 Million
Location: Caldari High-Sec space.
Timezone: All time zones
Our command philosophy is that to succeed we need to be a team. To keep all of our members as tight as possible we are trying to keep the skill point range low and then expand it as the members grow. Having high sp is in no way an immediate disqualification for recruitment, however having to fly in lower sp gangs can be boring for more senior players and is not suggested.
Interstellar Logistics Professionals is a sub capital mission running and industry corporation. ILP trains and mentors young EvE pilots who want a career in industry, missions or logistics. We will use our strong industry and logistics divisions to build our financial assets to obtain our long term goal of owning our own null sec space.
SP Requirements: 0 – 15 Million
Location: Caldari High-Sec space.
Timezone: All time zones
Our command philosophy is that to succeed we need to be a team. To keep all of our members as tight as possible we are trying to keep the skill point range low and then expand it as the members grow. Having high sp is in no way an immediate disqualification for recruitment, however having to fly in lower sp gangs can be boring for more senior players and is not suggested.