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[PIIS5] Astral Sanctuary - 5th Division

5 membriTasse 0%Fondata nel 2013
CEOAstegontoIndipendente
Kill
59
+0 negli ultimi 90 giorni
Perdite
35
+0 negli ultimi 90 giorni
63%
Efficienza
Efficienza ISK 29%
ISK distrutti
1.23B
+0 negli ultimi 90 giorni
Attività
Inattivo
0 kill/giorno · ultimi 90 giorni

Scheda di combattimento

Numeri da eve-kill, di tutta la carriera

Combattimento

Kill
59
Perdite
35
Indice di pericolo
77%
Colpi finali
45
Punti
59

ISK

Distrutti
1.23B
Persi
2.97B
Bilancio
-1.74B
Efficienza ISK
29%

Solo

Kill in solo
8
Percentuale solo
14%
Kill medie/giorno
—

Altro

Perdite contro NPC
8
Quota perdite NPC
23%
Attività
Inattivo

Attività

Cosa vola la corporazione, dove combatte, le ultime kill e perdite

NaviUltimi 90g
SistemiUltimi 90g
Ultime killKillboard
Ultime perditeKillboard

I più preziosi

Le kill più costose del periodo

Chi incontra

Chi uccide, da chi viene uccisa e cosa perde

Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.

Battaglie

Gli scontri nella finestra scelta, dal nostro archivio killmail

Descrizione

v5, 03 November 2019
Astral Sanctuary

Astral Sanctuary was a corp run by Astevon that offered a streamlined process of jumping corp during war, which CCP finally made redundant in December 2018. Sanctuary had 9 permanent divisions (from 1st Division to 9th Division) and sometimes additional temporary divisions (up to 28th Division). All remaining Sanctuary members are now recommended to just jump to Astral Academy (and never have to jump again).

When Sanctuary started out in 2013/2014, it had a fairly involved application process, requiring API keys and answers to a number of questions, some of them about RL (like country, gender, year of birth, etc - this was back before friendly fire could be turned off and trust was required). Yet, over 150 people applied, and I had made the mistake of setting things up so that I was the only one that could process applications (each app could take up to 30 min to process, putting in keys for all their chars into EVEMon, etc). This contributed quite a bit to my big burnout in March 2014. Some time later, CCP made it possible to turn off friendly fire, which meant I could make the application process much simpler, dropping API keys, etc. Another 50+ people applied, before I burned out again (if I recall, mostly due to managing the jumping process still being quite demanding, having to watch for wardec notifications around the clock, etc).

Now that that's all history, it's kind of mind boggling to me how simple it can be to just be a normal CEO...

Total wardecs received: 193 (50 of those in temporary divisions)