CorporazioneAttiva
[IEXG] Imperial Expansion Group
5 membriTasse 6%Fondata nel 2014
- Kill
- 0
- +0 negli ultimi 90 giorni
- Perdite
- 16
- +0 negli ultimi 90 giorni
- Efficienza
- Efficienza ISK 0%
- ISK distrutti
- 0
- +0 negli ultimi 90 giorni
- Attività
- Inattivo
- 0 kill/giorno · ultimi 90 giorni
Scheda di combattimento
Numeri da eve-kill, di tutta la carriera
Combattimento
- Kill
- 0
- Perdite
- 16
- Indice di pericolo
- 100%
- Colpi finali
- 0
- Punti
- 0
ISK
- Distrutti
- 0
- Persi
- 1.25B
- Bilancio
- -1.25B
- Efficienza ISK
- 0%
Solo
- Kill in solo
- 0
- Percentuale solo
- 0%
- Kill medie/giorno
- —
Altro
- Perdite contro NPC
- 0
- Quota perdite NPC
- 0%
- Attività
- Inattivo
Attività
Cosa vola la corporazione, dove combatte, le ultime kill e perdite
I più preziosi
Le kill più costose del periodo
Chi incontra
Chi uccide, da chi viene uccisa e cosa perde
Ultimi 90g
Uccisi
Ucciso da
Scafi persiPerdite suddivise per classe di scafo.
Battaglie
Gli scontri nella finestra scelta, dal nostro archivio killmail
Descrizione
We are a new corporation looking for both new players and experienced ones. Our initial focus is going to be setting up an industrial and economic base for the corporation, and then later moving into PvP (for some, obviously not even close to all members).
With regards to our industrial plans, we are going to need miners and manufacturers in large amounts, with traders to find deals and tell the other two groups what will yield the most profit. I'm looking for a very integrated supply chaim, with all parts working together as part of a larger whole, in lieu of independent groups of people doing their own thing. You are of course welcome to do whatever you want, but for maximum efficiency, it would be bes if we worked together.
Anyone new to the game can receive instruction and advice from the more experienced members of the corp, and I will supply Ventures to anyone in need of mining gear. In addition, anyon needing transport for their goods to the base station can ask me, and corp members willl be rewarded for their help if they themselves do the transporting.
Our short-term goals include:
-Over 10 individual POS operations
-Over 500 million ISK corp profit per two weeks
-A decent security force
Our long-term goals include:
-Trade monopoly in the small section of space we're in.
-An sizeable alliance and some sovereign systems
Anyone interested in joining can message Darth Immortus. We'll need a full API check (message Darth Immortus if you don't know wha that is), and a voice interview over skype or EVE Voice, but this isn't necessary BEFORE you enter, if timing doesn't work out. You'll have to have one soon after joining, though.
With regards to our industrial plans, we are going to need miners and manufacturers in large amounts, with traders to find deals and tell the other two groups what will yield the most profit. I'm looking for a very integrated supply chaim, with all parts working together as part of a larger whole, in lieu of independent groups of people doing their own thing. You are of course welcome to do whatever you want, but for maximum efficiency, it would be bes if we worked together.
Anyone new to the game can receive instruction and advice from the more experienced members of the corp, and I will supply Ventures to anyone in need of mining gear. In addition, anyon needing transport for their goods to the base station can ask me, and corp members willl be rewarded for their help if they themselves do the transporting.
Our short-term goals include:
-Over 10 individual POS operations
-Over 500 million ISK corp profit per two weeks
-A decent security force
Our long-term goals include:
-Trade monopoly in the small section of space we're in.
-An sizeable alliance and some sovereign systems
Anyone interested in joining can message Darth Immortus. We'll need a full API check (message Darth Immortus if you don't know wha that is), and a voice interview over skype or EVE Voice, but this isn't necessary BEFORE you enter, if timing doesn't work out. You'll have to have one soon after joining, though.