Rook
Tech IIMeta 5Recon Ships · Caldari
Descrizione
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
Tutti gli attributi
56 attributi
dscanImmune1 1=True 0=False
Bonus
Per livello di skill, come li elenca il client.
Caldari Cruiserper livello
- 7.50%bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage · 37,5% a V
- 10%reduction in ECM Target Jammer activation cost · 50% a V
Recon Shipsper livello
- 30%bonus to ECM Target Jammer strength · 150% a V
- 10%bonus to Heavy Missile and Heavy Assault Missile max velocity · 50% a V
Bonus di ruolo
- •Cannot be detected by directional scanners
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
2050 HP · ricarica 20,8 min
Corazza
965 HP
Struttura
960 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva305 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte301≈ 3,3 al giorno
ISK distrutti74.35B≈ 247.0M a scafo
Kill a cui ha partecipato21617,2 kill per perdita
Piloti che l'hanno volata372
Dove viene usata per uccidere
Dove muore di più
Varianti & Confronto
3 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | BlackbirdTech I | FalconTech II | RookTech II |
|---|---|---|---|
| Ansiblex Activation Cost | 10.000 GJ | 11.500 GJ | 11.500 GJ |
| Armor EM Damage Resistance | 50% | 50% | 50% |
| Armor Explosive Damage Resistance | 10% | 10% | 10% |
| Armor Hitpoints | 1200 HP | 940 HP | 965 HP |
| Armor Kinetic Damage Resistance | 25% | 53,13% | 53,13% |
| Armor Thermal Damage Resistance | 45% | 79,38% | 79,38% |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 1250 GJ | 1190 GJ | 1250 GJ |
| Capacitor Recharge time | 7,4 min | 5,4 min | 5,3 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% |
| Cloak Reactivation Delay | — | 5 s | — |
| Consumption Quantity Bonus | — | -80 % | — |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 425 tf | 500 tf | 600 tf |
| Drone Bandwidth | 10 Mbit/sec | 10 Mbit/sec | 25 Mbit/sec |
| Drone Capacity | 10 m3 | 10 m3 | 25 m3 |
| dscanImmune | — | — | 1 1=True 0=False |
| Duration Bonus | — | -50 % | — |
| Gravimetric Sensor Strength | 20 points | 28 points | 32 points |
| High Slots | 4 | 4 | 5 |
| Inertia Modifier | 0,48 x | 0,64 x | 0,61 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Ladar Sensor Strength | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 3 hardpoints | 1 hardpoints | 5 hardpoints |
| Low Slots | 3 | 3 | 3 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Locked Targets | 8 | 8 | 10 |
| Maximum Targeting Range | 85.000 m | 102.000 m | 127.500 m |
| Maximum Velocity | 190 m/sec | 192 m/sec | 194 m/sec |
| Medium Slots | 6 | 7 | 7 |
| Meta Level | 0 Level | 5 Level | 5 Level |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 525 MW | 760 MW | 740 MW |
| Primary Skill required | #3334 | #3334 | #3334 |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Rig Size | Medium | Medium | Medium |
| Rig Slots | 3 | 2 | 2 |
| Scan Resolution | 230 mm | 220 mm | 259 mm |
| Secondary Skill required | — | #22761 | #22761 |
| Sensor Warfare Resistance | 0% | 0% | 0% |
| Shield Capacity | 1400 HP | 1750 HP | 2050 HP |
| Shield EM Damage Resistance | 0% | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 62,5% | 62,5% |
| Shield recharge time | 20,8 min | 20,8 min | 20,8 min |
| Shield Thermal Damage Resistance | 20% | 70% | 70% |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 135 m | 165 m | 158 m |
| Stasis Webifier Resistance | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% |
| Structure Hitpoints | 1400 HP | 945 HP | 960 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% |
| Tech Level | 1 Level | 2 Level | 2 Level |
| Turret Hardpoints | 3 hardpoints | 3 hardpoints | 2 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% |