Basilisk
Tech IIMeta 5Logistics · Caldari
Descrizione
Following in the time-honored Caldari spaceship design tradition, the Basilisk sports top-of-the-line on-board computer systems specially designed to facilitate shield transporting arrays, while sacrificing some of the structural strength commonly found in vessels of its class.
Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization. With the Basilisk, their aim was to continue pushing forward the development of cutting-edge defense optimization systems while providing powerful support capability.
Tutti gli attributi
55 attributi
Bonus
Per livello di skill, come li elenca il client.
Caldari Cruiserper livello
- 150%bonus to Remote Capacitor Transmitter range · 750% a V
- 20%bonus to Logistic Drone transfer amount · 100% a V
- 60%bonus to Remote Shield Booster optimal range and falloff · 300% a V
Logistics Cruisersper livello
- 15%reduction in Remote Capacitor Transmitter activation cost · 75% a V
- 15%reduction in Remote Shield Booster activation cost · 75% a V
- 7.50%bonus to Shield Extender hitpoints · 37,5% a V
Bonus di ruolo
- 50%reduction in Remote Shield Booster CPU requirement
- 50%reduction in Remote Capacitor Transmitter powergrid requirement
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
2109 HP · ricarica 20,8 min
Corazza
1125 HP
Struttura
1287 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva485 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte1315≈ 14,6 al giorno
ISK distrutti345.57B≈ 262.8M a scafo
Kill a cui ha partecipato34972,7 kill per perdita
Piloti che l'hanno volata1304
Dove viene usata per uccidere
Varianti & Confronto
3 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | OspreyTech I | BasiliskTech II | Osprey Navy IssueFaction |
|---|---|---|---|
| Ansiblex Activation Cost | 10.000 GJ | 12.500 GJ | 10.000 GJ |
| Armor EM Damage Resistance | 50% | 50% | 50% |
| Armor Explosive Damage Resistance | 10% | 10% | 10% |
| Armor Hitpoints | 1000 HP | 1125 HP | 1800 HP |
| Armor Kinetic Damage Resistance | 25% | 62,5% | 25% |
| Armor Thermal Damage Resistance | 45% | 86,25% | 45% |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 2100 GJ | 2100 GJ | 1450 GJ |
| Capacitor Recharge time | 7 min | 7,8 min | 8 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 380 tf | 460 tf | 450 tf |
| Drone Bandwidth | 20 Mbit/sec | 25 Mbit/sec | 25 Mbit/sec |
| Drone Capacity | 20 m3 | 25 m3 | 25 m3 |
| Falloff Bonus | 430 % | — | — |
| Gravimetric Sensor Strength | 15 points | 22 points | 19 points |
| High Slots | 5 | 6 | 5 |
| Inertia Modifier | 0,61 x | 0,51 x | 0,39 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Ladar Sensor Strength | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 2 hardpoints | 2 hardpoints | 3 hardpoints |
| Low Slots | 3 | 2 | 4 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Locked Targets | 8 | 10 | 8 |
| Maximum Targeting Range | 62.500 m | 80.000 m | 60.000 m |
| Maximum Velocity | 210 m/sec | 205 m/sec | 260 m/sec |
| Medium Slots | 5 | 5 | 6 |
| Meta Level | 0 Level | 5 Level | 7 Level |
| Optimal Range Bonus | 430 % | — | 500 % |
| Optimal Range Bonus | 1000 % | — | — |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 470 MW | 1050 MW | 730 MW |
| Primary Skill required | #3334 | #3334 | #3334 |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Rig Size | Medium | Medium | Medium |
| Rig Slots | 3 | 2 | 3 |
| Scan Resolution | 280 mm | 350 mm | 310 mm |
| Secondary Skill required | — | #12096 | — |
| Sensor Warfare Resistance | 0% | 0% | 0% |
| Shield Capacity | 1650 HP | 2109 HP | 2550 HP |
| Shield EM Damage Resistance | 0% | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 70% | 40% |
| Shield recharge time | 20,8 min | 20,8 min | 20,8 min |
| Shield Thermal Damage Resistance | 20% | 80% | 20% |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 95 m | 70 m | 115 m |
| Stasis Webifier Resistance | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% |
| Structure Hitpoints | 1450 HP | 1287 HP | 2100 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% |
| Tech Level | 1 Level | 2 Level | 1 Level |
| Turret Hardpoints | 1 hardpoints | 1 hardpoints | 2 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% |