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Domination 125mm Autocannon

Domination 125mm Autocannon

FactionMeta 7Autocannons · Small
Damage Modifier2,58 x
Rate of fire3 s
Optimal Range960 m
Accuracy falloff4300 m
Turret Tracking417
Powergrid Usage1 MW

Descrizione

This multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

Tutti gli attributi

21 attributi · 3 effetti
Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage1 MW
CPU usage1 tf
Rate of fire3 s
Optimal Range960 m
Charges Per Cycle1
Damage Modifier2,58 x
Charge sizeSmall
Accuracy falloff4300 m
Turret Tracking417
Primary Skill required#3302
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#83
Used with (Charge Group)#372
Meta Level7 Level
Overload damage bonus15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time10 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Barrage Attack
barrage · 263
ostile

Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier

Statistiche

Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage1 MW
CPU usage1 tf
Rate of fire3 s
Optimal Range960 m
Charges Per Cycle1
Damage Modifier2,58 x
Charge sizeSmall
Accuracy falloff4300 m
Turret Tracking417
Overload damage bonus15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Varianti & Confronto

8 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Domination 125mm AutocannonFaction
Accuracy falloff4300 m4300 m4300 m4300 m
Activation Cost0 GJ0 GJ0 GJ0 GJ
Charge sizeSmallSmallSmallSmall
Charges Per Cycle1111
CPU usage3 tf2 tf2 tf1 tf
Damage Modifier2,06 x2,17 x2,27 x2,58 x
Heat Damage0,8 HP0,8 HP0,8 HP0,8 HP
Meta Level0 Level1 Level2 Level7 Level
Optimal Range800 m840 m880 m960 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage1 MW1 MW1 MW1 MW
Primary Skill required#3302#3302#3302#3302
Rate of fire3 s3 s3 s3 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking417417417417
Used with (Charge Group)#83#83#83#83
Used with (Charge Group)———#372