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'Heist' Radar ECM

'Heist' Radar ECM

StorylineMeta 6ID 20579

Descrizione

Disrupts enemy targeting by generating a field of random sensor noise. Works especially well against the Radar systems incorporated into ships built by the Amarr, Blood Raiders, Sansha's Nation and Triglavian Collective.

Caratteristiche

  • Volume5 m³
  • Prezzo base20.00K ISK

Attributi

[17]
Activation Cost
32 GJ
Structure Hitpoints
40 HP
Powergrid Usage
1 MW
CPU usage
30 tf
Optimal Range
34.56K m
Activation time / duration
20.00K s
Primary Skill required
3.43K typeID
Gravimetric ECM Jammer Strength
1.30
Ladar ECM Jammer Strength
1.30
Magnetometric ECM Jammer Strength
1.30
RADAR ECM Jammer Strength
3.80
Tech Level
1 Level
Meta Level
6 Level
Heat Damage
6.60 HP
Required Thermodynamics Level
1 Level
Overload ECM Bonus
20 %
Effectiveness Falloff
32.40K m

Effetti

[1]
Medium power
medPower · id 13

Requires a medium power slot

Varianti & Confronto

[8]
// SELECT TO COMPARE
Attribute
Activation Cost48 GJ38 GJ48 GJ32 GJ
Activation time / duration20.00K s20.00K s20.00K s20.00K s
CPU usage40 tf40 tf32 tf30 tf
Effectiveness Falloff27.00K m27.00K m27.00K m32.40K m
Gravimetric ECM Jammer Strength1.101.201.201.30
Heat Damage6.60 HP6.60 HP6.60 HP6.60 HP
Ladar ECM Jammer Strength1.101.201.201.30
Magnetometric ECM Jammer Strength1.101.201.201.30
Meta Level0 Level1 Level1 Level6 Level
Optimal Range28.80K m28.80K m28.80K m34.56K m
Overload ECM Bonus20 %20 %20 %20 %
Powergrid Usage1 MW1 MW1 MW1 MW
Primary Skill required3.43K typeID3.43K typeID3.43K typeID3.43K typeID
RADAR ECM Jammer Strength3.303.603.603.80
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level