Redeemer
Tech IIMeta 5ID 22428
Descrizione
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
Caratteristiche
- Massa150.30M kg
- Volume470.00K m³
- Capacità800 m³
- Prezzo base607.70M ISK
Bonus
[11]- 10%reduction in Large Energy Turret activation costper livello
- 10%bonus to Large Energy Turret rate of fireper livello
- 7.50%bonus to Large Energy Turret tracking speedper livello
- 10%bonus to Energy Nosferatu and Energy Neutralizer drain amountper livello
- •Can fit Cynosural Field Generator, Covert Cynosural Field Generator, and Covert Jump Portal Generator modules
- •No targeting delay after Cloaking Device deactivation
- •Cloak reactivation delay reduced to 5 seconds
- 75%reduction to effective distance traveled for jump fatigue
- 50%reduction in Cynosural Field Generator and Covert Cynosural Field Generator duration
- 650%bonus to ship max velocity when using Cloaking Devices
- 5%additional bonus to Reinforced Bulkhead hitpoints
Attributi
[67]ShieldEHP: 6,756.76
0%
20%
53%
68%
- Shield Capacity4,375 HP
- Shield recharge time52m 5s
ArmorEHP: 9,443.56
50%
35%
41%
49%
- Armor Hitpoints5,312 HP
StructureEHP: 7,414.93
33%
33%
33%
33%
- Structure Hitpoints4,968 HP
Capacitor
- Capacitor Capacity5,912.5 GJ
- Capacitor Recharge time18m 8s
NavigationAlign Time: 7.50s
- Maximum Velocity117 m/sec
- Mass150,300,000 kg
- Inertia Modifier0.072 x
Targeting
- Maximum Targeting Range70.6 km
- Maximum Locked Targets7
- Signature Radius333 m
- Scan Resolution220 mm
Sensor strength
17 pts
Radar
—
Ladar
—
Magnet.
—
Gravim.
Drones
- Drone Capacity125 m³
- Drone Bandwidth125 Mbit/sec
Inventory
- Volume (packaged)470,000 m³
- Capacity (cargo hold)800 m³
All attributes (67)
Item Damage
0 HP
Structure Hitpoints
4,968 HP
Powergrid Output
17,000 MW
Low Slots
7
Medium Slots
4
High Slots
8
Power Load
0 MW
Maximum Velocity
117 m/sec
CPU Output
505 tf
CPU Load
0 tf
Capacitor Recharge time
1,087,500 s
Duration Bonus
-50 %
Inertia Modifier
0.07 x
Maximum Targeting Range
70,600 m
Launcher Hardpoints
0 hardpoints
Turret Hardpoints
5 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
3,339 typeID
Secondary Skill required
28,656 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
17 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
4,375 HP
Armor Hitpoints
5,312 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.51 %
Armor Kinetic Damage Resistance
0.59 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.32 %
Shield Kinetic Damage Resistance
0.47 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
125 m3
CPU Need Bonus
-99 %
Tech Level
2 Level
Shield recharge time
3,125,000 s
Capacitor Capacity
5,912.5 GJ
Signature Radius
333 m
Scan Resolution
220 mm
Meta Level
5 Level
Jump Drive Fuel Need
16,274 typeID
Maximum Jump Range
4 ly
Jump Drive Consumption Amount
700 units
Jump Drive Capacitor Need
0.95 %
Cloak Reactivation Delay
5,000 s
Calibration
400 points
Rig Slots
2
Drone Bandwidth
125 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
3 1=small 2=medium 3=l
Fuel Bay Capacity
2,150 m3
Jump Fatigue Multiplier
0.25 x
jumpThroughFatigueMultiplier
0.25 x
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
Frigate Escape Bay
1 units
Conduit Jump Consumption Amount
1,000 units
Conduit Jump Passenger Count
30
Maximum Directional Scan Range
2,147,483,647,000 m
Varianti & Confronto
[5]// SELECT TO COMPARE
| Attribute | ArmageddonTech I | RedeemerTech II | Armageddon Navy IssueFaction | BhaalgornFaction |
|---|---|---|---|---|
| Armor EM Damage Resistance | 0.50 % | 0.50 % | 0.50 % | 0.50 % |
| Armor Explosive Damage Resistance | 0.80 % | 0.51 % | 0.80 % | 0.80 % |
| Armor Hitpoints | 9.35K HP | 5.31K HP | 12.65K HP | 11.94K HP |
| Armor Kinetic Damage Resistance | 0.75 % | 0.59 % | 0.75 % | 0.75 % |
| Armor Thermal Damage Resistance | 0.65 % | 0.65 % | 0.65 % | 0.65 % |
| Calibration | 400 points | 400 points | 400 points | 350 points |
| Capacitor Capacity | 6.20K GJ | 5.91K GJ | 6.00K GJ | 7.50K GJ |
| Capacitor Recharge time | 1.10M s | 1.09M s | 1.10M s | 1.15M s |
| Capacitor Warfare Resistance | 1 % | 1 % | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 0 % | 0 % | 0 % |
| Cloak Reactivation Delay | — | 5.00K s | — | — |
| Conduit Jump Consumption Amount | — | 1.00K units | — | — |
| Conduit Jump Passenger Count | — | 30 | — | — |
| CPU Load | 0 tf | 0 tf | 0 tf | 0 tf |
| CPU Need Bonus | — | -99 % | — | — |
| CPU Output | 550 tf | 505 tf | 560 tf | 588 tf |
| Drone Bandwidth | 125 Mbit/sec | 125 Mbit/sec | 125 Mbit/sec | 100 Mbit/sec |
| Drone Capacity | 375 m3 | 125 m3 | 275 m3 | 150 m3 |
| Duration Bonus | — | -50 % | — | — |
| Frigate Escape Bay | 1 units | 1 units | 1 units | 1 units |
| Fuel Bay Capacity | — | 2.15K m3 | — | — |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| High Slots | 7 | 8 | 7 | 7 |
| Inertia Modifier | 0.13 x | 0.07 x | 0.13 x | 0.13 x |
| Item Damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Jump Drive Capacitor Need | — | 0.95 % | — | — |
| Jump Drive Consumption Amount | — | 700 units | — | — |
| Jump Drive Fuel Need | — | 16.27K typeID | — | — |
| Jump Fatigue Multiplier | — | 0.25 x | — | — |
| jumpThroughFatigueMultiplier | — | 0.25 x | — | — |
| Ladar Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 5 hardpoints | 0 hardpoints | 5 hardpoints | 0 hardpoints |
| Low Slots | 7 | 7 | 7 | 7 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m | 2147.48B m | 2147.48B m |
| Maximum Jump Range | — | 4 ly | — | — |
| Maximum Locked Targets | 7 | 7 | 7 | 8 |
| Maximum Targeting Range | 82.50K m | 70.60K m | 84.00K m | 86.40K m |
| Maximum Velocity | 100 m/sec | 117 m/sec | 105 m/sec | 101 m/sec |
| Medium Slots | 4 | 4 | 5 | 5 |
| Meta Level | 0 Level | 5 Level | 7 Level | 8 Level |
| Power Load | 0 MW | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 13.50K MW | 17.00K MW | 16.00K MW | 18.40K MW |
| Primary Skill required | 3.34K typeID | 3.34K typeID | 3.34K typeID | 3.34K typeID |
| RADAR Sensor Strength | 21 points | 17 points | 26 points | 28 points |
| Rig Size | 3 1=small 2=medium 3=l | 3 1=small 2=medium 3=l | 3 1=small 2=medium 3=l | 3 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 | 3 | 3 |
| Scan Resolution | 143 mm | 220 mm | 143 mm | 130 mm |
| Secondary Skill required | — | 28.66K typeID | — | 3.34K typeID |
| Sensor Warfare Resistance | 1 % | 1 % | 1 % | 1 % |
| Shield Capacity | 7.48K HP | 4.38K HP | 9.35K HP | 10.23K HP |
| Shield EM Damage Resistance | 1 % | 1 % | 1 % | 1 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.32 % | 0.50 % | 0.50 % |
| Shield Kinetic Damage Resistance | 0.60 % | 0.47 % | 0.60 % | 0.60 % |
| Shield recharge time | 2.50M s | 3.13M s | 3.39M s | 2.50M s |
| Shield Thermal Damage Resistance | 0.80 % | 0.80 % | 0.80 % | 0.80 % |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 450 m | 333 m | 400 m | 400 m |
| Stasis Webifier Resistance | 1 % | 1 % | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % | 0.67 % | 0.67 % |
| Structure Hitpoints | 8.80K HP | 4.97K HP | 11.00K HP | 10.23K HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % | 0.67 % | 0.67 % |
| Tech Level | 1 Level | 2 Level | 1 Level | 1 Level |
| Turret Hardpoints | 5 hardpoints | 5 hardpoints | 5 hardpoints | 4 hardpoints |
| Weapon Disruption Resistance | 1 % | 1 % | 1 % | 1 % |