Kronos
Tech IIMeta 5Marauders · Gallente
Descrizione
Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides huge bonuses to firepower and the ability to withstand enormous amounts of punishment, at the cost of being stationary.
Tutti gli attributi
56 attributi · 1 effetti
Effetti
shipHTDmgBonus
shipHTDmgBonusGB · 550
Automatically generated effect
Bonus
Per livello di skill, come li elenca il client.
Gallente Battleshipper livello
- 5%bonus to Large Hybrid Turret damage · 25% a V
- 10%bonus to Large Hybrid Turret falloff · 50% a V
Maraudersper livello
- 7.50%bonus to Armor Repairer amount · 37,5% a V
- 7.50%bonus to Large Hybrid Turret tracking speed · 37,5% a V
Bonus di ruolo
- 100%bonus to Large Hybrid Turret damage
- 100%bonus to Tractor Beam range and velocity
- •Can fit Bastion modules
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
7300 HP · ricarica 37,9 min
Corazza
8500 HP
Struttura
8900 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva1275 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte963≈ 10,7 al giorno
ISK distrutti1.99T≈ 2.06B a scafo
Kill a cui ha partecipato90119,4 kill per perdita
Piloti che l'hanno volata1174
Dove viene usata per uccidere
Varianti & Confronto
5 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | MegathronTech I | KronosTech II | Megathron Navy IssueFaction | VindicatorFaction |
|---|---|---|---|---|
| Ansiblex Activation Cost | 16.500 GJ | 19.000 GJ | 16.500 GJ | 16.500 GJ |
| Armor EM Damage Resistance | 50% | 50% | 50% | 50% |
| Armor Explosive Damage Resistance | 10% | 10% | 10% | 10% |
| Armor Hitpoints | 7150 HP | 8500 HP | 10.450 HP | 10.230 HP |
| Armor Kinetic Damage Resistance | 35% | 51,25% | 35% | 35% |
| Armor Thermal Damage Resistance | 35% | 43,13% | 35% | 35% |
| Calibration | 400 points | 400 points | 400 points | 350 points |
| Capacitor Capacity | 6000 GJ | 8000 GJ | 6000 GJ | 6330 GJ |
| Capacitor Recharge time | 19,2 min | 17,5 min | 19,2 min | 19,2 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% | 0% |
| CPU Load | 0 tf | 0 tf | 0 tf | 0 tf |
| CPU Output | 600 tf | 580 tf | 630 tf | 630 tf |
| Drone Bandwidth | 75 Mbit/sec | 50 Mbit/sec | 125 Mbit/sec | 125 Mbit/sec |
| Drone Capacity | 75 m3 | 125 m3 | 175 m3 | 125 m3 |
| Frigate Escape Bay | 1 units | 1 units | 1 units | 1 units |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| High Slots | 7 | 7 | 8 | 8 |
| Inertia Modifier | 0,11 x | 0,09 x | 0,11 x | 0,08 x |
| Item Damage | 0 HP | 0 HP | 0 HP | 0 HP |
| Ladar Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints | 1 hardpoints | 0 hardpoints |
| Low Slots | 8 | 7 | 8 | 7 |
| Magnetometric Sensor Strength | 21 points | 22 points | 25 points | 28 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Locked Targets | 7 | 10 | 7 | 7 |
| Maximum Targeting Range | 87.000 m | 117.000 m | 87.000 m | 87.000 m |
| Maximum Velocity | 122 m/sec | 105 m/sec | 135 m/sec | 132 m/sec |
| Medium Slots | 4 | 5 | 4 | 5 |
| Meta Level | 0 Level | 5 Level | 7 Level | 8 Level |
| Power Load | 0 MW | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 15.500 MW | 14.000 MW | 16.275 MW | 17.500 MW |
| Primary Skill required | #3336 | #3336 | #3336 | #3336 |
| RADAR Sensor Strength | 0 points | 0 points | 0 points | 0 points |
| Rig Size | Large | Large | Large | Large |
| Rig Slots | 3 | 2 | 3 | 3 |
| Scan Resolution | 124 mm | 160 mm | 124 mm | 130 mm |
| Secondary Skill required | — | #28667 | — | #3337 |
| Sensor Warfare Resistance | 0% | 0% | 0% | 0% |
| Shield Capacity | 6930 HP | 7300 HP | 9900 HP | 9625 HP |
| Shield EM Damage Resistance | 0% | 0% | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 55% | 40% | 40% |
| Shield recharge time | 41,7 min | 37,9 min | 56,5 min | 41,7 min |
| Shield Thermal Damage Resistance | 20% | 30% | 20% | 20% |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 380 m | 420 m | 385 m | 400 m |
| Stasis Webifier Resistance | 0% | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Hitpoints | 8250 HP | 8900 HP | 11.550 HP | 11.550 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% | 33% |
| Tech Level | 1 Level | 2 Level | 1 Level | 1 Level |
| Turret Hardpoints | 7 hardpoints | 4 hardpoints | 7 hardpoints | 8 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% | 0% |