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150mm Light AutoCannon II

150mm Light AutoCannon II

Tech IIMeta 5Autocannons · Small
Damage Modifier2,97 x
Rate of fire3,38 s
Optimal Range1080 m
Accuracy falloff4730 m
Turret Tracking362
Powergrid Usage2 MW

Descrizione

A simple but effective close combat autocannon. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.

Tutti gli attributi

22 attributi · 3 effetti
Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage2 MW
CPU usage6 tf
Rate of fire3,38 s
Optimal Range1080 m
Charges Per Cycle1
Damage Modifier2,97 x
Charge sizeSmall
Accuracy falloff4730 m
Turret Tracking362
Primary Skill required#3302
Secondary Skill required#3300
Tertiary Skill required#11084
Tech Level2 Level
Used with (Charge Group)#83
Used with (Charge Group)#372
Meta Level5 Level
Overload damage bonus15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time10 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Barrage Attack
barrage · 263
ostile

Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier

Statistiche

Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage2 MW
CPU usage6 tf
Rate of fire3,38 s
Optimal Range1080 m
Charges Per Cycle1
Damage Modifier2,97 x
Charge sizeSmall
Accuracy falloff4730 m
Turret Tracking362
Overload damage bonus15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Varianti & Confronto

8 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
150mm Light AutoCannon IITech II
Accuracy falloff4730 m4730 m4730 m4730 m
Activation Cost0 GJ0 GJ0 GJ0 GJ
Charge sizeSmallSmallSmallSmall
Charges Per Cycle1111
CPU usage6 tf4 tf5 tf6 tf
Damage Modifier2,48 x2,6 x2,72 x2,97 x
Heat Damage0,8 HP0,8 HP0,8 HP0,8 HP
Meta Level0 Level1 Level2 Level5 Level
Optimal Range900 m945 m990 m1080 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage2 MW2 MW2 MW2 MW
Primary Skill required#3302#3302#3302#3302
Rate of fire3,38 s3,38 s3,38 s3,38 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#11084
Turret Tracking362362362362
Used with (Charge Group)#83#83#83#83
Used with (Charge Group)———#372