Rhea
Tech IIMeta 5Jump Freighters · Caldari
Descrizione
It wasn't long after the Thukkers began deploying their jump capable freighters that other corporations saw the inherent tactical value of such ships. After extended negotiations, Ishukone finally closed a deal exchanging undisclosed technical data for the core innovations underpinning the original Thukker Tribes design allowing them to rapidly bring to the market the largest jump capable freighter of them all, the Rhea, a true behemoth of the stars.
Tutti gli attributi
63 attributi
CPU Need Bonus-100 %
Jump Drive Fuel Need#17888
Jump Drive Consumption Amount10.000 units
Jump Fatigue Multiplier0,1 x
Bonus
Per livello di skill, come li elenca il client.
Caldari Freighterper livello
- 5%bonus to ship cargo capacity · 25% a V
- 5%bonus to ship inertia modifier · 25% a V
Jump Freightersper livello
- 10%bonus to ship shield and hull hitpoints · 50% a V
- 10%reduction in jump fuel requirement · 50% a V
Bonus di ruolo
- 100%reduction in Reinforced Bulkhead CPU requirements
- 90%reduction to effective distance traveled for jump fatigue
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
60.000 HP · ricarica 100 min
Corazza
18.000 HP
Struttura
93.000 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva144.000 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte66≈ 0,7 al giorno
ISK distrutti634.28B≈ 9.61B a scafo
Kill a cui ha partecipato30 kill per perdita
Piloti che l'hanno volata3
Varianti & Confronto
2 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | CharonTech I | RheaTech II |
|---|---|---|
| Ansiblex Activation Cost | 1000 GJ | 1000 GJ |
| Armor EM Damage Resistance | 50% | 50% |
| Armor Explosive Damage Resistance | 10% | 10% |
| Armor Hitpoints | 18.000 HP | 18.000 HP |
| Armor Kinetic Damage Resistance | 25% | 34,38% |
| Armor Thermal Damage Resistance | 45% | 58,75% |
| Calibration | 0 points | 0 points |
| Capacitor Capacity | 3500 GJ | 35.000 GJ |
| Capacitor Recharge time | 3,6 min | 7,9 min |
| Capacitor Warfare Resistance | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% |
| CPU Load | 0 tf | 0 tf |
| CPU Need Bonus | -100 % | -100 % |
| CPU Output | 1 tf | 5 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 |
| Fuel Bay Capacity | — | 12.000 m3 |
| Gravimetric Sensor Strength | 96 points | 96 points |
| High Slots | 0 | 0 |
| Inertia Modifier | 0,06 x | 0,06 x |
| Item Damage | 0 HP | 0 HP |
| Jump Drive Capacitor Need | — | 95% |
| Jump Drive Consumption Amount | — | 10.000 units |
| Jump Drive Fuel Need | — | #17888 |
| Jump Fatigue Multiplier | 0,1 x | 0,1 x |
| Ladar Sensor Strength | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints |
| Low Slots | 3 | 3 |
| Magnetometric Sensor Strength | 0 points | 0 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Jump Range | — | 5 ly |
| Maximum Locked Targets | 0 | 0 |
| Maximum Targeting Range | 0 m | 0 m |
| Maximum Velocity | 60 m/sec | 72 m/sec |
| Medium Slots | 0 | 0 |
| Meta Level | 0 Level | 5 Level |
| Power Load | 0 MW | 0 MW |
| Powergrid Output | 3 MW | 3 MW |
| Primary Skill required | #20342 | #20526 |
| RADAR Sensor Strength | 0 points | 0 points |
| Rig Size | X-Large | X-Large |
| Rig Slots | 0 | 0 |
| Scan Resolution | 0 mm | 0 mm |
| Secondary Skill required | #20526 | #29029 |
| Sensor Warfare Resistance | 0% | 0% |
| Shield Capacity | 60.000 HP | 60.000 HP |
| Shield EM Damage Resistance | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 47,5% |
| Shield recharge time | 100 min | 100 min |
| Shield Thermal Damage Resistance | 20% | 40% |
| Ship Warp Speed | 1 AU/s | 1 AU/s |
| Signature Radius | 10.660 m | 9930 m |
| Stasis Webifier Resistance | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% |
| Structure Hitpoints | 93.000 HP | 93.000 HP |
| Structure Kinetic Damage Resistance | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% |
| Tech Level | 1 Level | 2 Level |
| Tertiary Skill required | — | #21611 |
| Turret Hardpoints | 0 hardpoints | 0 hardpoints |
| Weapon Disruption Resistance | 0% | 0% |