Scythe Fleet Issue
FactionMeta 7Faction Cruisers · Navy Faction
Descrizione
The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a "mini-Typhoon" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander.
Tutti gli attributi
55 attributi
Bonus
Per livello di skill, come li elenca il client.
Minmatar Cruiserper livello
- 10%bonus to Medium Projectile Turret rate of fire · 50% a V
- 10%bonus to Light Missile, Heavy Missile and Heavy Assault Missile damage · 50% a V
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
2400 HP · ricarica 20,8 min
Corazza
1950 HP
Struttura
1950 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva440 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte2446≈ 27,2 al giorno
ISK distrutti189.11B≈ 77.3M a scafo
Kill a cui ha partecipato13.0965,4 kill per perdita
Piloti che l'hanno volata1754
Dove viene usata per uccidere
Dove muore di più
Varianti & Confronto
3 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | ScytheTech I | ScimitarTech II | Scythe Fleet IssueFaction |
|---|---|---|---|
| Ansiblex Activation Cost | 10.000 GJ | 12.500 GJ | 10.000 GJ |
| Armor EM Damage Resistance | 60% | 90% | 60% |
| Armor Explosive Damage Resistance | 10% | 10% | 10% |
| Armor Hitpoints | 1100 HP | 1681 HP | 1950 HP |
| Armor Kinetic Damage Resistance | 25% | 25% | 25% |
| Armor Thermal Damage Resistance | 35% | 67,5% | 35% |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 1750 GJ | 1750 GJ | 1275 GJ |
| Capacitor Recharge time | 5,8 min | 6,5 min | 7,1 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 300 tf | 445 tf | 400 tf |
| Drone Bandwidth | 45 Mbit/sec | 45 Mbit/sec | 25 Mbit/sec |
| Drone Capacity | 45 m3 | 45 m3 | 25 m3 |
| Falloff Bonus | 430 % | — | — |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points |
| High Slots | 3 | 4 | 5 |
| Inertia Modifier | 0,57 x | 0,55 x | 0,44 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Ladar Sensor Strength | 12 points | 17 points | 16 points |
| Launcher Hardpoints | 1 hardpoints | 1 hardpoints | 4 hardpoints |
| Low Slots | 5 | 4 | 5 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Locked Targets | 8 | 10 | 7 |
| Maximum Targeting Range | 52.500 m | 60.000 m | 50.000 m |
| Maximum Velocity | 260 m/sec | 253 m/sec | 280 m/sec |
| Medium Slots | 5 | 5 | 5 |
| Meta Level | 0 Level | 5 Level | 7 Level |
| Optimal Range Bonus | 430 % | — | 500 % |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 375 MW | 735 MW | 745 MW |
| Primary Skill required | #3333 | #3333 | #3333 |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Rig Size | Medium | Medium | Medium |
| Rig Slots | 3 | 2 | 3 |
| Scan Resolution | 315 mm | 400 mm | 345 mm |
| Secondary Skill required | — | #12096 | — |
| Sensor Warfare Resistance | 0% | 0% | 0% |
| Shield Capacity | 1400 HP | 1618 HP | 2400 HP |
| Shield EM Damage Resistance | 0% | 75% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 40% | 40% |
| Shield recharge time | 20,8 min | 20,8 min | 20,8 min |
| Shield Thermal Damage Resistance | 20% | 60% | 20% |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 75 m | 65 m | 90 m |
| Stasis Webifier Resistance | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% |
| Structure Hitpoints | 1300 HP | 1434 HP | 1950 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% |
| Tech Level | 1 Level | 2 Level | 1 Level |
| Turret Hardpoints | 2 hardpoints | 2 hardpoints | 4 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% |