Scythe Fleet Issue
FactionMeta 7ID 29336
Descrizione
The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a "mini-Typhoon" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander.
Caratteristiche
- Massa10.91M kg
- Volume89.00K m³
- Capacità440 m³
- Prezzo base25.60M ISK
Bonus
[2]- 10%bonus to Medium Projectile Turret rate of fireper livello
- 10%bonus to Light Missile, Heavy Missile and Heavy Assault Missile damageper livello
Attributi
[54]ShieldEHP: 3,310.34
0%
20%
40%
50%
- Shield Capacity2,400 HP
- Shield recharge time20m 50s
ArmorEHP: 2,888.89
60%
35%
25%
10%
- Armor Hitpoints1,950 HP
StructureEHP: 2,910.45
33%
33%
33%
33%
- Structure Hitpoints1,950 HP
Capacitor
- Capacitor Capacity1,275 GJ
- Capacitor Recharge time7m 5s
NavigationAlign Time: 3.33s
- Maximum Velocity280 m/sec
- Mass10,910,000 kg
- Inertia Modifier0.44 x
Targeting
- Maximum Targeting Range50 km
- Maximum Locked Targets7
- Signature Radius90 m
- Scan Resolution345 mm
Sensor strength
—
Radar
16 pts
Ladar
—
Magnet.
—
Gravim.
Drones
- Drone Capacity25 m³
- Drone Bandwidth25 Mbit/sec
Inventory
- Volume (packaged)89,000 m³
- Capacity (cargo hold)440 m³
All attributes (54)
Item Damage
0 HP
Structure Hitpoints
1,950 HP
Powergrid Output
745 MW
Low Slots
5
Medium Slots
5
High Slots
5
Power Load
0 MW
Maximum Velocity
280 m/sec
CPU Output
400 tf
CPU Load
0 tf
Capacitor Recharge time
425,000 s
Inertia Modifier
0.44 x
Maximum Targeting Range
50,000 m
Launcher Hardpoints
4 hardpoints
Turret Hardpoints
4 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
3,333 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
0 points
Ladar Sensor Strength
16 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
2,400 HP
Armor Hitpoints
1,950 HP
Armor EM Damage Resistance
0.4 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
25 m3
Optimal Range Bonus
500 %
Tech Level
1 Level
Shield recharge time
1,250,000 s
Capacitor Capacity
1,275 GJ
Signature Radius
90 m
Scan Resolution
345 mm
Meta Level
7 Level
Calibration
400 points
Rig Slots
3
Drone Bandwidth
25 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
2 1=small 2=medium 3=l
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
Maximum Directional Scan Range
2,147,483,647,000 m
Varianti & Confronto
[3]// SELECT TO COMPARE
| Attribute | ScytheTech I | ScimitarTech II | Scythe Fleet IssueFaction |
|---|---|---|---|
| Armor EM Damage Resistance | 0.40 % | 0.10 % | 0.40 % |
| Armor Explosive Damage Resistance | 0.90 % | 0.90 % | 0.90 % |
| Armor Hitpoints | 1.10K HP | 1.68K HP | 1.95K HP |
| Armor Kinetic Damage Resistance | 0.75 % | 0.75 % | 0.75 % |
| Armor Thermal Damage Resistance | 0.65 % | 0.33 % | 0.65 % |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 1.75K GJ | 1.75K GJ | 1.27K GJ |
| Capacitor Recharge time | 350.00K s | 390.00K s | 425.00K s |
| Capacitor Warfare Resistance | 1 % | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 0 % | 0 % |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 300 tf | 445 tf | 400 tf |
| Drone Bandwidth | 45 Mbit/sec | 45 Mbit/sec | 25 Mbit/sec |
| Drone Capacity | 45 m3 | 45 m3 | 25 m3 |
| Falloff Bonus | 430 % | — | — |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points |
| High Slots | 3 | 4 | 5 |
| Inertia Modifier | 0.57 x | 0.55 x | 0.44 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Ladar Sensor Strength | 12 points | 17 points | 16 points |
| Launcher Hardpoints | 1 hardpoints | 1 hardpoints | 4 hardpoints |
| Low Slots | 5 | 4 | 5 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m | 2147.48B m |
| Maximum Locked Targets | 8 | 10 | 7 |
| Maximum Targeting Range | 52.50K m | 60.00K m | 50.00K m |
| Maximum Velocity | 260 m/sec | 253 m/sec | 280 m/sec |
| Medium Slots | 5 | 5 | 5 |
| Meta Level | 0 Level | 5 Level | 7 Level |
| Optimal Range Bonus | 430 % | — | 500 % |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 375 MW | 735 MW | 745 MW |
| Primary Skill required | 3.33K typeID | 3.33K typeID | 3.33K typeID |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Rig Size | 2 1=small 2=medium 3=l | 2 1=small 2=medium 3=l | 2 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 | 3 |
| Scan Resolution | 315 mm | 400 mm | 345 mm |
| Secondary Skill required | — | 12.10K typeID | — |
| Sensor Warfare Resistance | 1 % | 1 % | 1 % |
| Shield Capacity | 1.40K HP | 1.62K HP | 2.40K HP |
| Shield EM Damage Resistance | 1 % | 0.25 % | 1 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Shield Kinetic Damage Resistance | 0.60 % | 0.60 % | 0.60 % |
| Shield recharge time | 1.25M s | 1.25M s | 1.25M s |
| Shield Thermal Damage Resistance | 0.80 % | 0.40 % | 0.80 % |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 75 m | 65 m | 90 m |
| Stasis Webifier Resistance | 1 % | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Hitpoints | 1.30K HP | 1.43K HP | 1.95K HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Tech Level | 1 Level | 2 Level | 1 Level |
| Turret Hardpoints | 2 hardpoints | 2 hardpoints | 4 hardpoints |
| Weapon Disruption Resistance | 1 % | 1 % | 1 % |