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Heavy Beam Laser II

Heavy Beam Laser II

Tech IIMeta 5Beam Lasers · Medium
Damage Modifier4,5 x
Rate of fire6 s
Optimal Range26.400 m
Accuracy falloff8000 m
Turret Tracking9,5
Powergrid Usage248 MW

Descrizione

A high-energy heavy laser designed for medium range engagements. Delivers powerful damage. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.

Tutti gli attributi

21 attributi · 2 effetti
Activation Cost21,67 GJ
Structure Hitpoints40 HP
Powergrid Usage248 MW
CPU usage37 tf
Rate of fire6 s
Optimal Range26.400 m
Damage Modifier4,5 x
Charge sizeMedium
Accuracy falloff8000 m
Turret Tracking9,5
Primary Skill required#3306
Secondary Skill required#3300
Tertiary Skill required#12204
Tech Level2 Level
Used with (Charge Group)#86
Used with (Charge Group)#374
Meta Level5 Level
Overload rate of fire bonus-15 %
Heat Damage0,9 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost21,67 GJ
Structure Hitpoints40 HP
Powergrid Usage248 MW
CPU usage37 tf
Rate of fire6 s
Optimal Range26.400 m
Damage Modifier4,5 x
Charge sizeMedium
Accuracy falloff8000 m
Turret Tracking9,5
Overload rate of fire bonus-15 %
Heat Damage0,9 HP
Required Thermodynamics Level1 Level
Reload Time0 s

Varianti & Confronto

11 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Heavy Beam Laser IITech II
Accuracy falloff8000 m8000 m8000 m8000 m
Activation Cost21,67 GJ20,59 GJ19,5 GJ21,67 GJ
Charge sizeMediumMediumMediumMedium
CPU usage35 tf31 tf29 tf37 tf
Damage Modifier3,75 x3,94 x4,13 x4,5 x
Heat Damage0,9 HP0,9 HP0,9 HP0,9 HP
Meta Level0 Level1 Level2 Level5 Level
Optimal Range22.000 m23.100 m24.200 m26.400 m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage225 MW225 MW225 MW248 MW
Primary Skill required#3306#3306#3306#3306
Rate of fire6 s6 s6 s6 s
Reload Time0 s0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12204
Turret Tracking9,59,59,59,5
Used with (Charge Group)#86#86#86#86
Used with (Charge Group)———#374