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Tachyon Beam Laser II

Tachyon Beam Laser II

Tech IIMeta 5Beam Lasers · Large
Damage Modifier5,4 x
Rate of fire12,5 s
Optimal Range52.800 m
Accuracy falloff20.000 m
Turret Tracking1,39
Powergrid Usage3712 MW

Descrizione

An ultra-heavy beam laser designed for medium to long range engagements. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Aurora, Gleam.

Tutti gli attributi

21 attributi · 2 effetti
Activation Cost76 GJ
Structure Hitpoints40 HP
Powergrid Usage3712 MW
CPU usage63 tf
Rate of fire12,5 s
Optimal Range52.800 m
Damage Modifier5,4 x
Charge sizeLarge
Accuracy falloff20.000 m
Turret Tracking1,39
Primary Skill required#3309
Secondary Skill required#3300
Tertiary Skill required#12205
Tech Level2 Level
Used with (Charge Group)#86
Used with (Charge Group)#374
Meta Level5 Level
Overload rate of fire bonus-15 %
Heat Damage1,4 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost76 GJ
Structure Hitpoints40 HP
Powergrid Usage3712 MW
CPU usage63 tf
Rate of fire12,5 s
Optimal Range52.800 m
Damage Modifier5,4 x
Charge sizeLarge
Accuracy falloff20.000 m
Turret Tracking1,39
Overload rate of fire bonus-15 %
Heat Damage1,4 HP
Required Thermodynamics Level1 Level
Reload Time0 s

Varianti & Confronto

15 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Tachyon Beam Laser IITech II
Accuracy falloff20.000 m20.000 m20.000 m20.000 m
Activation Cost76 GJ72,2 GJ68,4 GJ76 GJ
Charge sizeLargeLargeLargeLarge
CPU usage60 tf54 tf51 tf63 tf
Damage Modifier4,5 x4,73 x4,95 x5,4 x
Heat Damage1,4 HP1,4 HP1,4 HP1,4 HP
Meta Level0 Level1 Level2 Level5 Level
Optimal Range44.000 m46.200 m48.400 m52.800 m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage3375 MW3375 MW3375 MW3712 MW
Primary Skill required#3309#3309#3309#3309
Rate of fire12,5 s12,5 s12,5 s12,5 s
Reload Time0 s0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12205
Turret Tracking1,391,391,391,39
Used with (Charge Group)#86#86#86#86
Used with (Charge Group)———#374