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Hurricane Fleet Issue

Hurricane Fleet Issue

FactionMeta 7ID 33157

Descrizione

In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be.

Caratteristiche

  • Massa12.80M kg
  • Volume216.00K m³
  • Capacità425 m³
  • Prezzo base78.00M ISK

Bonus

[5]
Minmatar Battlecruiser
  • 10%bonus to Medium Projectile Turret damageper livello
  • 10%bonus to Medium Projectile Turret tracking speedper livello
Bonus di ruolo
  • Can use one Command Burst module
  • 50%bonus to Command Burst area of effect range
  • 25%bonus to Medium Projectile Turret optimal range and falloff

Attributi

[53]
ShieldEHP: 9,310.34
0%
20%
40%
50%
  • Shield Capacity6,750 HP
  • Shield recharge time30m
ArmorEHP: 10,000
60%
35%
25%
10%
  • Armor Hitpoints6,750 HP
StructureEHP: 7,835.82
33%
33%
33%
33%
  • Structure Hitpoints5,250 HP
Capacitor
  • Capacitor Capacity2,300 GJ
  • Capacitor Recharge time9m 35s
NavigationAlign Time: 5.41s
  • Maximum Velocity185 m/sec
  • Mass12,800,000 kg
  • Inertia Modifier0.61 x
Targeting
  • Maximum Targeting Range65 km
  • Maximum Locked Targets6
  • Signature Radius250 m
  • Scan Resolution220 mm
Sensor strength
Radar
20 pts
Ladar
Magnet.
Gravim.
Drones
  • Drone Capacity50 m³
  • Drone Bandwidth50 Mbit/sec
Inventory
  • Volume (packaged)216,000 m³
  • Capacity (cargo hold)425 m³
All attributes (53)
Item Damage
0 HP
Structure Hitpoints
5,250 HP
Powergrid Output
1,380 MW
Low Slots
6
Medium Slots
4
High Slots
8
Power Load
0 MW
Maximum Velocity
185 m/sec
CPU Output
420 tf
CPU Load
0 tf
Capacitor Recharge time
575,000 s
Inertia Modifier
0.61 x
Maximum Targeting Range
65,000 m
Launcher Hardpoints
3 hardpoints
Turret Hardpoints
6 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
33,098 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
6
RADAR Sensor Strength
0 points
Ladar Sensor Strength
20 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
6,750 HP
Armor Hitpoints
6,750 HP
Armor EM Damage Resistance
0.4 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
50 m3
Tech Level
1 Level
Shield recharge time
1,800,000 s
Capacitor Capacity
2,300 GJ
Signature Radius
250 m
Scan Resolution
220 mm
Meta Level
7 Level
Calibration
400 points
Rig Slots
3
Drone Bandwidth
50 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
2 1=small 2=medium 3=l
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
Maximum Directional Scan Range
2,147,483,647,000 m

Varianti & Confronto

[3]
// SELECT TO COMPARE
Attribute
HurricaneTech I
SleipnirTech II
Armor EM Damage Resistance0.40 %0.10 %0.40 %
Armor Explosive Damage Resistance0.90 %0.90 %0.90 %
Armor Hitpoints4.50K HP3.60K HP6.75K HP
Armor Kinetic Damage Resistance0.75 %0.75 %0.75 %
Armor Thermal Damage Resistance0.65 %0.33 %0.65 %
Calibration400 points400 points400 points
Capacitor Capacity2.30K GJ2.63K GJ2.30K GJ
Capacitor Recharge time575.00K s583.33K s575.00K s
Capacitor Warfare Resistance1 %1 %1 %
Cargo Scan Resistance0 %0 %0 %
CPU Load0 tf0 tf0 tf
CPU Output400 tf475 tf420 tf
Drone Bandwidth40 Mbit/sec25 Mbit/sec50 Mbit/sec
Drone Capacity40 m325 m350 m3
Gravimetric Sensor Strength0 points0 points0 points
High Slots778
Inertia Modifier0.67 x0.70 x0.61 x
Item Damage0 HP0 HP0 HP
Ladar Sensor Strength16 points20 points20 points
Launcher Hardpoints3 hardpoints2 hardpoints3 hardpoints
Low Slots656
Magnetometric Sensor Strength0 points0 points0 points
Maximum Active Command Relays1 +
Maximum Directional Scan Range2147.48B m2147.48B m2147.48B m
Maximum Locked Targets676
Maximum Targeting Range60.00K m70.00K m65.00K m
Maximum Velocity180 m/sec165 m/sec185 m/sec
Medium Slots454
Meta Level0 Level5 Level7 Level
Power Load0 MW0 MW0 MW
Powergrid Output1.14K MW1.30K MW1.38K MW
Primary Skill required33.10K typeID33.10K typeID33.10K typeID
RADAR Sensor Strength0 points0 points0 points
Rig Size2 1=small 2=medium 3=l2 1=small 2=medium 3=l2 1=small 2=medium 3=l
Rig Slots323
Scan Resolution220 mm264 mm220 mm
Secondary Skill required23.95K typeID
Sensor Warfare Resistance1 %1 %1 %
Shield Capacity4.50K HP4.50K HP6.75K HP
Shield EM Damage Resistance1 %0.25 %1 %
Shield Explosive Damage Resistance0.50 %0.50 %0.50 %
Shield Kinetic Damage Resistance0.60 %0.60 %0.60 %
Shield recharge time1.40M s1.40M s1.80M s
Shield Thermal Damage Resistance0.80 %0.40 %0.80 %
Ship Warp Speed1 AU/s1 AU/s1 AU/s
Signature Radius250 m240 m250 m
Stasis Webifier Resistance1 %1 %1 %
Structure EM Damage Resistance0.67 %0.67 %0.67 %
Structure Explosive Damage Resistance0.67 %0.67 %0.67 %
Structure Hitpoints3.50K HP3.70K HP5.25K HP
Structure Kinetic Damage Resistance0.67 %0.67 %0.67 %
Structure Thermal Damage Resistance0.67 %0.67 %0.67 %
Tech Level1 Level2 Level1 Level
Turret Hardpoints6 hardpoints5 hardpoints6 hardpoints
Weapon Disruption Resistance1 %1 %1 %