Descrizione
An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and offensive capabilities.
This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems and their rate of fire, allowing it to engage targets at farther ranges.
As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode.
Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship.
Rapid Heavy Missile Launchers are not affected by bastion modules.
Tutti gli attributi
42 attributi · 1 effetti
Missile Velocity Bonus25 %
Disallow Activation In Warp1 1=True 0=False
Max Modules Of This Group Allowed1
Disallow Tethering1 1=True 0=False
Disallow Docking1 1=True 0=False
Effetti
High power
hiPower · 12
Requires a high power slot
Statistiche
Missile Velocity Bonus25 %
Disallow Activation In Warp1 1=True 0=False
Max Modules Of This Group Allowed1
Disallow Tethering1 1=True 0=False
Disallow Docking1 1=True 0=False
Varianti & Confronto
5 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | Bastion Module I | Caldari Navy Bastion ModuleFaction | Imperial Navy Bastion ModuleFaction | |
|---|---|---|---|---|
| Activation time / duration | 60 s | 60 s | 60 s | 60 s |
| Armor EM Damage Resistance | 30% | 20% | 30% | 20% |
| Armor Explosive Damage Resistance | 30% | 20% | 30% | 20% |
| Armor Kinetic Damage Resistance | 30% | 20% | 30% | 20% |
| Armor Repair Bonus | 60 % | 60 % | 55 % | 75 % |
| Armor Repairer Duration and Capacitor Bonus | -20 % | -20 % | -15 % | -30 % |
| Armor Thermal Damage Resistance | 30% | 20% | 30% | 20% |
| Can only be fitted to | #900 | #900 | #900 | #900 |
| CPU usage | 10 tf | 10 tf | 10 tf | 10 tf |
| Disallow Activation In Warp | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| Disallow Docking | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| Disallow Tethering | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False | 1 1=True 0=False |
| Falloff Bonus | 25 % | 25 % | 10 % | 20 % |
| Gravimetric Strength | 100 % | 100 % | 100 % | 100 % |
| Ladar Strength | 100 % | 100 % | 100 % | 100 % |
| Magnetometric Strength | 100 % | 100 % | 100 % | 100 % |
| Max Modules Of This Group Allowed | 1 | 1 | 1 | 1 |
| Maximum Velocity Bonus | -10.100% | -10.100% | -10.100% | -10.100% |
| Meta Level | 0 Level | 8 Level | 8 Level | 8 Level |
| Missile Rate of Fire Bonus | -50 % | -60 % | -50 % | -50 % |
| Missile Velocity Bonus | 25 % | 10 % | 25 % | 25 % |
| Optimal Range Bonus | 25 % | 25 % | 10 % | 20 % |
| Powergrid Usage | 100 MW | 80 MW | 80 MW | 80 MW |
| Primary Skill required | #11207 | #11207 | #11207 | #11207 |
| Radar Strength | 100 % | 100 % | 100 % | 100 % |
| Remote Assistance Impedance Bonus | -9600% | -9600% | -9600% | -9600% |
| Remote Capacitor Transmitter Impedance Bonus | -10.099,99% | -10.099,99% | -10.099,99% | -10.099,99% |
| Remote Repair Impedance Bonus | -10.099,99% | -10.099,99% | -10.099,99% | -10.099,99% |
| Secondary Skill required | #3424 | #3424 | #3424 | #3424 |
| Shield Boost Bonus | 60 % | 70 % | 55 % | 60 % |
| Shield Booster Duration and Capacitor Bonus | -20 % | -25 % | -15 % | -20 % |
| Shield EM Damage Resistance | 30% | 20% | 30% | 20% |
| Shield Explosive Damage Resistance | 30% | 20% | 30% | 20% |
| Shield Kinetic Damage Resistance | 30% | 20% | 30% | 20% |
| Shield Thermal Damage Resistance | 30% | 20% | 30% | 20% |
| Structure EM Damage Resistance | 30% | 30% | 30% | 30% |
| Structure Explosive Damage Resistance | 30% | 30% | 30% | 30% |
| Structure Hitpoints | 999.999 HP | 999.999 HP | 999.999 HP | 999.999 HP |
| Structure Kinetic Damage Resistance | 30% | 30% | 30% | 30% |
| Structure Thermal Damage Resistance | 30% | 30% | 30% | 30% |
| Tech Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Turret Rate of Fire Bonus | -50 % | -50 % | -60 % | -55 % |