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Polarized Small Focused Pulse Laser

Polarized Small Focused Pulse Laser

Tech IIMeta 9Pulse Lasers · Small
Damage Modifier3,6 x
Rate of fire2,8 s
Optimal Range5040 m
Accuracy falloff2000 m
Turret Tracking283,19
Powergrid Usage10 MW

Descrizione

A high-powered pulse laser. Good for short to medium range encounters. Polarized weapons offer extremely good primary stats, but come with the cost of completely negating all resistances on a ship if fitted. Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.

Tutti gli attributi

22 attributi · 2 effetti
Activation Cost3,33 GJ
Structure Hitpoints40 HP
Powergrid Usage10 MW
CPU usage14 tf
Rate of fire2,8 s
Optimal Range5040 m
Damage Modifier3,6 x
Charge sizeSmall
Accuracy falloff2000 m
Turret Tracking283,19
Primary Skill required#3303
Secondary Skill required#3300
Tertiary Skill required#12213
Tech Level2 Level
Used with (Charge Group)#86
Used with (Charge Group)#375
Meta Level9 Level
Overload damage bonus15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Global Resistance Reduction100 %
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost3,33 GJ
Structure Hitpoints40 HP
Powergrid Usage10 MW
CPU usage14 tf
Rate of fire2,8 s
Optimal Range5040 m
Damage Modifier3,6 x
Charge sizeSmall
Accuracy falloff2000 m
Turret Tracking283,19
Overload damage bonus15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Global Resistance Reduction100 %

Varianti & Confronto

14 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Polarized Small Focused Pulse LaserTech II
Accuracy falloff2500 m2500 m2500 m2000 m
Activation Cost4,44 GJ4,22 GJ4 GJ3,33 GJ
Charge sizeSmallSmallSmallSmall
CPU usage15 tf13 tf12 tf14 tf
Damage Modifier3 x3,15 x3,3 x3,6 x
Global Resistance Reduction———100 %
Heat Damage0,8 HP0,8 HP0,8 HP0,8 HP
Meta Level0 Level1 Level2 Level9 Level
Optimal Range5250 m5513 m5775 m5040 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage10 MW10 MW10 MW10 MW
Primary Skill required#3303#3303#3303#3303
Rate of fire3,5 s3,5 s3,5 s2,8 s
Reload Time0 s0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level2 Level
Tertiary Skill required———#12213
Turret Tracking246,25246,25246,25283,19
Used with (Charge Group)#86#86#86#86
Used with (Charge Group)———#375