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Crucifier Navy Issue

Crucifier Navy Issue

FactionMeta 7Navy Faction · Amarr
Slot3 · 4 · 3High · Mid · Low · 3 rig
Powergrid42MWCPU 160 tf
HP grezzi1600375 / 700 / 525
Velocità340m/sAllinea in 4,9 s
Targeting64km5 bersagli
Signature38m

Descrizione

As YC117 came to a close, the Imperial Navy found itself facing the most significant series of crises in over seven years. The loss of Empress Jamyl Sarum to the hostile and enigmatic Drifter fleet followed by further Drifter incursions into the Empire left the Navy stretched thin and barely able to keep up with the demands of defending the throne worlds. In response to these challenges, the Empire has turned to their Capsuleer allies for support in their time of need. The Crucifier Navy Issue is the first Navy vessel to be designed for Capsuleer use first and traditional navy use second. It combines powerful laser systems with overwhelming weapon disruption at close ranges, designed to meet the realities of capsuleer combat in the contested low security regions where the Empire's borders are in most need of bolstering.

Tutti gli attributi

54 attributi
Item Damage0 HP
Structure Hitpoints525 HP
Powergrid Output42 MW
Low Slots3
Medium Slots4
High Slots3
Power Load0 MW
Maximum Velocity340 m/sec
CPU Output160 tf
CPU Load0 tf
Capacitor Recharge time4,2 min
Inertia Modifier3,35 x
Maximum Targeting Range64.000 m
Launcher Hardpoints0 hardpoints
Turret Hardpoints2 hardpoints
Structure Kinetic Damage Resistance33%
Structure Thermal Damage Resistance33%
Structure Explosive Damage Resistance33%
Structure EM Damage Resistance33%
Primary Skill required#3331
Cargo Scan Resistance0%
Maximum Locked Targets5
RADAR Sensor Strength14 points
Ladar Sensor Strength0 points
Magnetometric Sensor Strength0 points
Gravimetric Sensor Strength0 points
Shield Capacity375 HP
Armor Hitpoints700 HP
Armor EM Damage Resistance50%
Armor Explosive Damage Resistance20%
Armor Kinetic Damage Resistance25%
Armor Thermal Damage Resistance35%
Shield EM Damage Resistance0%
Shield Explosive Damage Resistance50%
Shield Kinetic Damage Resistance40%
Shield Thermal Damage Resistance20%
Drone Capacity20 m3
Tech Level1 Level
Shield recharge time10,4 min
Capacitor Capacity500 GJ
Signature Radius38 m
Scan Resolution640 mm
Meta Level7 Level
Calibration400 points
Rig Slots3
Drone Bandwidth10 Mbit/sec
Ship Warp Speed1 AU/s
Rig SizeSmall
Capacitor Warfare Resistance0%
Sensor Warfare Resistance0%
Weapon Disruption Resistance0%
Stasis Webifier Resistance0%
Maximum Directional Scan Range2.147.483.647.000 m
Ansiblex Activation Cost4000 GJ

Bonus

Per livello di skill, come li elenca il client.

Amarr Frigateper livello
  • 7.50%bonus to Weapon Disruptor effectiveness · 37,5% a V
  • 20%bonus to Small Energy Turret damage · 100% a V
Bonus di ruolo
  • -85%penalty to Weapon Disruptor optimal range and falloff
  • -85%reduction in Weapon Disruptor activation cost and CPU requirements

Statistiche

Scafo nudo: senza skill e senza moduli.

Difesa
Scudo
375 HP · ricarica 10,4 min
EM0%
Te20%
Ci40%
Es50%
Corazza
700 HP
EM50%
Te35%
Ci25%
Es20%
Struttura
525 HP
EM33%
Te33%
Ci33%
Es33%
Capacitore
Capacitor Capacity500 GJ
Capacitor Recharge time4,2 min
Picco di ricarica5 GJ/s
Navigazione
Maximum Velocity340 m/s
Inertia Modifier3,35
Tempo di allineamento4,94 s
Targeting
Maximum Targeting Range64 km
Maximum Locked Targets5
Scan Resolution640 mm
Signature Radius38 m
RADAR Sensor Strength14
Droni e stiva
Drone Capacity20 m³
Drone Bandwidth10 Mbit/s
Stiva165 m³
Calibration400

In New Eden, ultimi 90 giorni

Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.

Navi distrutte325≈ 3,6 al giorno
ISK distrutti7.90B≈ 24.3M a scafo
Kill a cui ha partecipato7212,2 kill per perdita
Piloti che l'hanno volata180
Dove viene usata per uccidere
  1. Amamake0.4Heimatar173
  2. Nennamaila0.3Black Rise22
  3. Ardar0.4Metropolis20
  4. Kourmonen0.4The Bleak Lands20
  5. Auga0.4Heimatar19
Dove muore di più
  1. Amamake0.4Heimatar48
  2. Auga0.4Heimatar18
  3. Siseide0.3Heimatar15
  4. Aldranette0.4Placid12
  5. Kourmonen0.4The Bleak Lands11

Varianti & Confronto

3 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
CrucifierTech I
SentinelTech II
Crucifier Navy IssueFaction
Ansiblex Activation Cost4000 GJ9000 GJ4000 GJ
Armor EM Damage Resistance50%50%50%
Armor Explosive Damage Resistance20%60%20%
Armor Hitpoints400 HP425 HP700 HP
Armor Kinetic Damage Resistance25%43,75%25%
Armor Thermal Damage Resistance35%35%35%
Calibration400 points400 points400 points
Capacitor Capacity330 GJ415 GJ500 GJ
Capacitor Recharge time3 min3,2 min4,2 min
Capacitor Warfare Resistance0%0%0%
Cargo Scan Resistance0%0%0%
CPU Load0 tf0 tf0 tf
CPU Output235 tf195 tf160 tf
Drone Bandwidth15 Mbit/sec20 Mbit/sec10 Mbit/sec
Drone Capacity45 m360 m320 m3
Gravimetric Sensor Strength0 points0 points0 points
High Slots233
Inertia Modifier3,35 x4,25 x3,35 x
Item Damage0 HP0 HP0 HP
Ladar Sensor Strength0 points0 points0 points
Launcher Hardpoints0 hardpoints0 hardpoints0 hardpoints
Low Slots333
Magnetometric Sensor Strength0 points0 points0 points
Maximum Directional Scan Range2.147.483.647.000 m2.147.483.647.000 m2.147.483.647.000 m
Maximum Locked Targets675
Maximum Targeting Range64.000 m64.000 m64.000 m
Maximum Velocity350 m/sec340 m/sec340 m/sec
Medium Slots444
Meta Level0 Level5 Level7 Level
Power Load0 MW0 MW0 MW
Powergrid Output27 MW40 MW42 MW
Primary Skill required#3331#3331#3331
RADAR Sensor Strength14 points21 points14 points
Rig SizeSmallSmallSmall
Rig Slots323
Scan Resolution540 mm575 mm640 mm
Secondary Skill required—#28615—
Sensor Warfare Resistance0%0%0%
Shield Capacity250 HP300 HP375 HP
Shield EM Damage Resistance0%0%0%
Shield Explosive Damage Resistance50%75%50%
Shield Kinetic Damage Resistance40%55%40%
Shield recharge time10,4 min10,4 min10,4 min
Shield Thermal Damage Resistance20%20%20%
Ship Warp Speed1 AU/s1 AU/s1 AU/s
Signature Radius38 m41 m38 m
Stasis Webifier Resistance0%0%0%
Structure EM Damage Resistance33%33%33%
Structure Explosive Damage Resistance33%33%33%
Structure Hitpoints350 HP375 HP525 HP
Structure Kinetic Damage Resistance33%33%33%
Structure Thermal Damage Resistance33%33%33%
Tech Level1 Level2 Level1 Level
Turret Hardpoints2 hardpoints2 hardpoints2 hardpoints
Weapon Disruption Resistance0%0%0%