Vigil Fleet Issue
FactionMeta 7Navy Faction · Minmatar
Descrizione
The Vigil Fleet Issue is the latest development from the Republic Fleet's innovative R&D labs. Designed with the demands of Capsuleer loyalist corporations in mind, this aggressive ship is intended to support new offensive operations into the Empire's vulnerable constellations in The Bleak Lands and Devoid regions. Long range stasis webifiers and high speed allow the Vigil Fleet Issue to chase down and catch the most evasive prey and pull them into range of its deadly rocket launchers.
Tutti gli attributi
54 attributi
Bonus
Per livello di skill, come li elenca il client.
Minmatar Frigateper livello
- 5%bonus to Rocket explosion velocity · 25% a V
- 25%bonus to explosive Rocket damage · 125% a V
- 20%bonus to EM, kinetic, thermal Rocket damage · 100% a V
Vari
- 50%bonus to Stasis Webifier optimal range
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
525 HP · ricarica 10,4 min
Corazza
525 HP
Struttura
425 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva250 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte577≈ 6,4 al giorno
ISK distrutti15.27B≈ 26.5M a scafo
Kill a cui ha partecipato17443 kill per perdita
Piloti che l'hanno volata283
Dove viene usata per uccidere
Varianti & Confronto
3 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | VigilTech I | HyenaTech II | Vigil Fleet IssueFaction |
|---|---|---|---|
| Ansiblex Activation Cost | 4000 GJ | 9000 GJ | 4000 GJ |
| Armor EM Damage Resistance | 60% | 80% | 60% |
| Armor Explosive Damage Resistance | 10% | 10% | 10% |
| Armor Hitpoints | 300 HP | 375 HP | 525 HP |
| Armor Kinetic Damage Resistance | 25% | 25% | 25% |
| Armor Thermal Damage Resistance | 35% | 51,25% | 35% |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 235 GJ | 355 GJ | 300 GJ |
| Capacitor Recharge time | 2,2 min | 2,9 min | 2,5 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 225 tf | 145 tf | 190 tf |
| Drone Bandwidth | 5 Mbit/sec | 0 Mbit/sec | 15 Mbit/sec |
| Drone Capacity | 5 m3 | 0 m3 | 15 m3 |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points |
| High Slots | 2 | 3 | 3 |
| Inertia Modifier | 3,22 x | 3,93 x | 3,2 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Ladar Sensor Strength | 12 points | 21 points | 13 points |
| Launcher Hardpoints | 2 hardpoints | 2 hardpoints | 2 hardpoints |
| Low Slots | 2 | 3 | 3 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Locked Targets | 6 | 7 | 5 |
| Maximum Targeting Range | 65.000 m | 65.000 m | 65.000 m |
| Maximum Velocity | 410 m/sec | 375 m/sec | 400 m/sec |
| Medium Slots | 5 | 4 | 4 |
| Meta Level | 0 Level | 5 Level | 7 Level |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 26 MW | 36 MW | 38 MW |
| Primary Skill required | #3329 | #3329 | #3329 |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Rig Size | Small | Small | Small |
| Rig Slots | 3 | 2 | 3 |
| Scan Resolution | 560 mm | 600 mm | 660 mm |
| Secondary Skill required | — | #28615 | — |
| Sensor Warfare Resistance | 0% | 0% | 0% |
| Shield Capacity | 350 HP | 375 HP | 525 HP |
| Shield EM Damage Resistance | 0% | 50% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 40% | 40% |
| Shield recharge time | 10,4 min | 10,4 min | 10,4 min |
| Shield Thermal Damage Resistance | 20% | 40% | 20% |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 34 m | 39 m | 34 m |
| Stasis Webifier Resistance | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% |
| Structure Hitpoints | 300 HP | 325 HP | 425 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% |
| Tech Level | 1 Level | 2 Level | 1 Level |
| Turret Hardpoints | 0 hardpoints | 2 hardpoints | 1 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% |