Locust II
Tech IIMeta 5ID 40554
Descrizione
Type: Light Fighter
Role: Space Superiority
Description: A dedicated space superiority fighter, the Locust is designed to be lethal to fighter and drone craft in its area of operations.
Micro Missile Swarm: The Locust can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Locust especially difficult to destroy. The afterburner must cool down between uses.
Anti-Small Craft Tackle: The Locust has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.
Caratteristiche
- Massa1.00K kg
- Volume800 m³
Attributi
[47]Structure Hitpoints
100 HP
Maximum Velocity
941 m/sec
Inertia Modifier
500 x
Maximum Targeting Range
60.00K m
Primary Skill required
40.57K typeID
Secondary Skill required
23.07K typeID
Tertiary Skill required
92.40K typeID
Maximum Locked Targets
6
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
8 points
Shield Capacity
1.76K HP
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
1 %
Shield Kinetic Damage Resistance
0.85 %
Shield Thermal Damage Resistance
0.70 %
Tech Level
2 Level
Shield recharge time
500.00K s
Signature Radius
88 m
Scan Resolution
950 mm
Meta Level
5 Level
Remote Logistics Impedance
0 %
Shield EM Damage Resistance
0.50 %
Shield Thermal Damage Resistance
0.50 %
Shield Kinetic Damage Resistance
0.50 %
Shield Explosive Damage Resistance
0.50 %
Duration
10.00K s
Explosion Radius
15 m
Explosion Velocity
300 m/sec
Damage Multiplier
1 x
EM Damage (Per Fighter)
0 HP
Thermal Damage (Per Fighter)
0 HP
Kinetic Damage (Per Fighter)
44 HP
Explosive Damage (Per Fighter)
0 HP
Remote Electronic Assistance Impedance
0 %
Optimal Range
20.00K m
Rate of fire
3.50K s
Squadron Size
12
Orbit Range
10.00K m
Maximum Velocity Bonus
200 %
Signature Radius Reduction
-80 %
Duration
10.00K s
Range
20.00K m
Maximum Velocity Bonus (Per Fighter)
-6 %
Warp Disruption Strength
1
Refueling Duration
3.00K s
Varianti & Confronto
[3]// SELECT TO COMPARE
| Attribute | Locust ITech I | Locust IITech II | Caldari Navy LocustFaction |
|---|---|---|---|
| Damage Multiplier | 1 x | 1 x | 1 x |
| Duration | 10.00K s | 10.00K s | 10.00K s |
| Duration | 10.00K s | 10.00K s | 10.00K s |
| EM Damage (Per Fighter) | 0 HP | 0 HP | 0 HP |
| Explosion Radius | 15 m | 15 m | 15 m |
| Explosion Velocity | 300 m/sec | 300 m/sec | 300 m/sec |
| Explosive Damage (Per Fighter) | 0 HP | 0 HP | 0 HP |
| Gravimetric Sensor Strength | 6 points | 8 points | 8 points |
| Inertia Modifier | 500 x | 500 x | 500 x |
| Kinetic Damage (Per Fighter) | 40 HP | 44 HP | 42 HP |
| Ladar Sensor Strength | 0 points | 0 points | 0 points |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Locked Targets | 6 | 6 | 6 |
| Maximum Targeting Range | 50.00K m | 60.00K m | 60.00K m |
| Maximum Velocity | 905 m/sec | 941 m/sec | 941 m/sec |
| Maximum Velocity Bonus | 200 % | 200 % | 200 % |
| Maximum Velocity Bonus (Per Fighter) | -4 % | -6 % | -5 % |
| Meta Level | 0 Level | 5 Level | 8 Level |
| Optimal Range | 18.00K m | 20.00K m | 20.00K m |
| Orbit Range | 10.00K m | 10.00K m | 10.00K m |
| Primary Skill required | 40.57K typeID | 40.57K typeID | 40.57K typeID |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Range | 18.00K m | 20.00K m | 20.00K m |
| Rate of fire | 3.50K s | 3.50K s | 3.50K s |
| Refueling Duration | 3.00K s | 3.00K s | 3.00K s |
| Remote Electronic Assistance Impedance | 0 % | 0 % | 0 % |
| Remote Logistics Impedance | 0 % | 0 % | 0 % |
| Scan Resolution | 850 mm | 950 mm | 950 mm |
| Secondary Skill required | 23.07K typeID | 23.07K typeID | 23.07K typeID |
| Shield Capacity | 1.60K HP | 1.76K HP | 2.64K HP |
| Shield EM Damage Resistance | 1 % | 1 % | 1 % |
| Shield EM Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Shield Explosive Damage Resistance | 1 % | 1 % | 1 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Shield Kinetic Damage Resistance | 1 % | 0.85 % | 1 % |
| Shield Kinetic Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Shield recharge time | 500.00K s | 500.00K s | 500.00K s |
| Shield Thermal Damage Resistance | 1 % | 0.70 % | 1 % |
| Shield Thermal Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Signature Radius | 88 m | 88 m | 88 m |
| Signature Radius Reduction | -80 % | -80 % | -80 % |
| Squadron Size | 12 | 12 | 12 |
| Structure Hitpoints | 100 HP | 100 HP | 100 HP |
| Tech Level | 1 Level | 2 Level | 1 Level |
| Tertiary Skill required | — | 92.40K typeID | — |
| Thermal Damage (Per Fighter) | 0 HP | 0 HP | 0 HP |
| Warp Disruption Strength | 1 | 1 | 1 |