Mantis II
Tech IIMeta 5ID 40567
Descrizione
Type: Heavy Fighter
Role: Heavy Attack
Description: The Mantis is purpose designed for anti-capital and anti-structure combat.
Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.
Caratteristiche
- Massa2.00K kg
- Volume1.80K m³
Attributi
[48]Structure Hitpoints
100 HP
Maximum Velocity
814.50 m/sec
Inertia Modifier
500 x
Maximum Targeting Range
54.00K m
Primary Skill required
32.34K typeID
Secondary Skill required
23.07K typeID
Maximum Locked Targets
6
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
8 points
Shield Capacity
4.43K HP
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
1 %
Shield Kinetic Damage Resistance
0.85 %
Shield Thermal Damage Resistance
0.70 %
Tech Level
2 Level
Shield recharge time
1.00M s
Signature Radius
110 m
Scan Resolution
520 mm
Meta Level
5 Level
Remote Logistics Impedance
0 %
Explosion Radius
5.00K m
Explosion Velocity
50 m/sec
Damage Multiplier
1 x
EM Damage (Per Fighter)
0 HP
Thermal Damage (Per Fighter)
0 HP
Kinetic Damage (Per Fighter)
3.09K HP
Explosive Damage (Per Fighter)
0 HP
Remote Electronic Assistance Impedance
0 %
Optimal Range
12.00K m
Maximum Velocity Bonus
500 %
Signature Radius Bonus
500 %
Duration
20.00K s
Rate of fire
40.00K s
Squadron Size
6
Orbit Range
4.90K m
Damage Multiplier
1 x
EM Damage (Per Fighter)
0 HP
Thermal Damage (Per Fighter)
0 HP
Kinetic Damage (Per Fighter)
386 HP
Explosive Damage (Per Fighter)
0 HP
Rate of fire
5.00K s
Explosion Radius
3.00K m
Explosion Velocity
40 m/sec
Optimal range
4.80K m
Accuracy Falloff
5.00K m
Refueling Duration
10.00K s
Varianti & Confronto
[2]// SELECT TO COMPARE
| Attribute | Mantis ITech I | Mantis IITech II |
|---|---|---|
| Accuracy Falloff | 5.00K m | 5.00K m |
| Damage Multiplier | 1 x | 1 x |
| Damage Multiplier | 1 x | 1 x |
| Duration | 20.00K s | 20.00K s |
| EM Damage (Per Fighter) | 0 HP | 0 HP |
| EM Damage (Per Fighter) | 0 HP | 0 HP |
| Explosion Radius | 5.00K m | 5.00K m |
| Explosion Radius | 3.00K m | 3.00K m |
| Explosion Velocity | 50 m/sec | 50 m/sec |
| Explosion Velocity | 40 m/sec | 40 m/sec |
| Explosive Damage (Per Fighter) | 0 HP | 0 HP |
| Explosive Damage (Per Fighter) | 0 HP | 0 HP |
| Gravimetric Sensor Strength | 7 points | 8 points |
| Inertia Modifier | 500 x | 500 x |
| Kinetic Damage (Per Fighter) | 2.79K HP | 3.09K HP |
| Kinetic Damage (Per Fighter) | 349 HP | 386 HP |
| Ladar Sensor Strength | 0 points | 0 points |
| Magnetometric Sensor Strength | 0 points | 0 points |
| Maximum Locked Targets | 6 | 6 |
| Maximum Targeting Range | 45.00K m | 54.00K m |
| Maximum Velocity | 781.50 m/sec | 814.50 m/sec |
| Maximum Velocity Bonus | 500 % | 500 % |
| Meta Level | 0 Level | 5 Level |
| Optimal range | 4.00K m | 4.80K m |
| Optimal Range | 10.00K m | 12.00K m |
| Orbit Range | 4.50K m | 4.90K m |
| Primary Skill required | 32.34K typeID | 32.34K typeID |
| RADAR Sensor Strength | 0 points | 0 points |
| Rate of fire | 40.00K s | 40.00K s |
| Rate of fire | 5.00K s | 5.00K s |
| Refueling Duration | 10.00K s | 10.00K s |
| Remote Electronic Assistance Impedance | 0 % | 0 % |
| Remote Logistics Impedance | 0 % | 0 % |
| Scan Resolution | 500 mm | 520 mm |
| Secondary Skill required | 23.07K typeID | 23.07K typeID |
| Shield Capacity | 4.01K HP | 4.43K HP |
| Shield EM Damage Resistance | 1 % | 1 % |
| Shield Explosive Damage Resistance | 1 % | 1 % |
| Shield Kinetic Damage Resistance | 1 % | 0.85 % |
| Shield recharge time | 1.00M s | 1.00M s |
| Shield Thermal Damage Resistance | 1 % | 0.70 % |
| Signature Radius | 110 m | 110 m |
| Signature Radius Bonus | 500 % | 500 % |
| Squadron Size | 6 | 6 |
| Structure Hitpoints | 100 HP | 100 HP |
| Tech Level | 1 Level | 2 Level |
| Thermal Damage (Per Fighter) | 0 HP | 0 HP |
| Thermal Damage (Per Fighter) | 0 HP | 0 HP |