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'Divine Harvest' Electromagnetic Reaper

'Divine Harvest' Electromagnetic Reaper

Meta 0Superweapons · Amarr
Optimal Range150.000 m
Powergrid Usage100.000 MW
CPU usage100 tf
Activation Cost35.000 GJ
Activation time / duration5 min
Maximum Velocity Bonus-10.100%

Descrizione

The Amarr Empire’s crash program of capital ship development included an intense effort to reverse-engineer recovered Drifter technology. While falling short of a full understanding of the weapons used by the inscrutable Drifters, the research did bear fruit in a new form of directed energy beam that weapons scientists began calling the ‘Reaper’. The Imperial Navy designated the device ‘Divine Harvest’ but the tag stuck to this weapon type when, inevitably, other empires acquired the basic concept and developed their own variations. Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.

Tutti gli attributi

35 attributi · 1 effetti
Activation Cost35.000 GJ
Structure Hitpoints99.999 HP
Maximum Velocity Bonus-10.100%
Powergrid Usage100.000 MW
CPU usage100 tf
Optimal Range150.000 m
Activation time / duration5 min
EM damage100.000 HP
Explosive damage0 HP
Kinetic damage0 HP
Thermal damage0 HP
Primary Skill required#24563
Secondary Skill required#3347
Tech Level1 Level
Signature Radius3500 m
Meta Level0 Level
Reactivation Delay0 s
Consumption Type#16274
Consumption Quantity50.000 units
Cannot Auto Repeat1 1=True 0=False
Banned in Empire Space1 1=True 0=False
Can only be fitted to#11567
Can be fitted to#42241
Max Modules Of This Group Allowed1
Warm-up Neutralization Radius10.000 m
Warm-up Neutralization Amount35.000 GJ
Warm-up Neutralization Signature Radius20.000 m
Warm-up Duration10 s
Beam Radius5000 m
Beam Duration10 s
Beam Damage Cycle1 s
Disallow Tethering1 1=True 0=False
Disallow Docking1 1=True 0=False
Jump/Dock/Tether/Cloak restriction duration5 min
Immobility Duration30 s
Effetti
High power
hiPower · 12

Requires a high power slot

Statistiche

Activation Cost35.000 GJ
Structure Hitpoints99.999 HP
Maximum Velocity Bonus-10.100%
Powergrid Usage100.000 MW
CPU usage100 tf
Optimal Range150.000 m
Activation time / duration5 min
EM damage100.000 HP
Explosive damage0 HP
Kinetic damage0 HP
Thermal damage0 HP
Signature Radius3500 m
Reactivation Delay0 s
Consumption Quantity50.000 units
Cannot Auto Repeat1 1=True 0=False
Banned in Empire Space1 1=True 0=False
Max Modules Of This Group Allowed1
Warm-up Neutralization Radius10.000 m
Warm-up Neutralization Amount35.000 GJ
Warm-up Neutralization Signature Radius20.000 m
Warm-up Duration10 s
Beam Radius5000 m
Beam Duration10 s
Beam Damage Cycle1 s
Disallow Tethering1 1=True 0=False
Disallow Docking1 1=True 0=False
Jump/Dock/Tether/Cloak restriction duration5 min
Immobility Duration30 s