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Anode Scoped Ion Siege Blaster

Anode Scoped Ion Siege Blaster

Tech IMeta 1Blasters · Extra Large
Damage Modifier5,85 x
Rate of fire10 s
Optimal Range21.000 m
Accuracy falloff25.000 m
Turret Tracking0,04
Powergrid Usage99.000 MW

Descrizione

One of the largest weapons currently in existence, this massive blaster is designed for extended sieges of stationary installations and other large targets. Note: May only be fitted to capital class ships. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

Tutti gli attributi

20 attributi · 2 effetti
Activation Cost100 GJ
Structure Hitpoints40 HP
Powergrid Usage99.000 MW
CPU usage105 tf
Rate of fire10 s
Optimal Range21.000 m
Charges Per Cycle1
Damage Modifier5,85 x
Charge sizeX-Large
Accuracy falloff25.000 m
Turret Tracking0,04
Primary Skill required#21666
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#85
Meta Level1 Level
Overload damage bonus15 %
Heat Damage2 HP
Required Thermodynamics Level1 Level
Reload Time5 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost100 GJ
Structure Hitpoints40 HP
Powergrid Usage99.000 MW
CPU usage105 tf
Rate of fire10 s
Optimal Range21.000 m
Charges Per Cycle1
Damage Modifier5,85 x
Charge sizeX-Large
Accuracy falloff25.000 m
Turret Tracking0,04
Overload damage bonus15 %
Heat Damage2 HP
Required Thermodynamics Level1 Level
Reload Time5 s

Varianti & Confronto

8 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Anode Scoped Ion Siege BlasterTech I
Accuracy falloff25.000 m25.000 m25.000 m25.000 m
Activation Cost100 GJ100 GJ100 GJ90 GJ
Charge sizeX-LargeX-LargeX-LargeX-Large
Charges Per Cycle1111
CPU usage105 tf105 tf105 tf105 tf
Damage Modifier5,57 x5,85 x5,85 x5,85 x
Heat Damage2 HP2 HP2 HP2 HP
Meta Level0 Level1 Level1 Level1 Level
Optimal Range20.000 m21.000 m20.000 m20.000 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage99.000 MW99.000 MW99.000 MW99.000 MW
Primary Skill required#21666#21666#21666#21666
Rate of fire10 s10 s10 s10 s
Reload Time5 s5 s5 s5 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking0,040,040,050,04
Used with (Charge Group)#85#85#85#85