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Standup Mantis II

Standup Mantis II

Structure Tech IIMeta 5ID 47120

Descrizione

Type: Structure-based Heavy Fighter Role: Heavy Attack Description: The Mantis is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures. Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.

Caratteristiche

  • Massa2.00K kg
  • Volume3.60K m³

Attributi

[54]
Structure Hitpoints
100 HP
Maximum Velocity
1.63K m/sec
Inertia Modifier
500 x
Maximum Targeting Range
54.00K m
Maximum Locked Targets
6
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
12 points
Shield Capacity
7.09K HP
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
1 %
Shield Kinetic Damage Resistance
0.85 %
Shield Thermal Damage Resistance
0.70 %
Tech Level
2 Level
Shield recharge time
1.00M s
Signature Radius
110 m
Scan Resolution
520 mm
Meta Level
5 Level
Remote Logistics Impedance
0 %
Explosion Radius
5.00K m
Explosion Velocity
50 m/sec
Damage Multiplier
1 x
EM Damage (Per Fighter)
0 HP
Thermal Damage (Per Fighter)
0 HP
Kinetic Damage (Per Fighter)
10.19K HP
Explosive Damage (Per Fighter)
0 HP
Remote Electronic Assistance Impedance
0 %
Optimal Range
15.00K m
Maximum Velocity Bonus
0 %
Maximum Velocity Bonus
500 %
Signature Radius Bonus
500 %
Jump Range
0 m
Duration
0 s
Duration
20.00K s
Duration
0 s
Rate of fire
40.00K s
Squadron Size
6
Orbit Range
4.90K m
Damage Multiplier
1 x
EM Damage (Per Fighter)
0 HP
Thermal Damage (Per Fighter)
0 HP
Kinetic Damage (Per Fighter)
1.27K HP
Explosive Damage (Per Fighter)
0 HP
Rate of fire
5.00K s
Explosion Radius
3.00K m
Explosion Velocity
40 m/sec
Optimal range
6.00K m
Accuracy Falloff
5.00K m
EM Damage (Per Fighter)
0 HP
Thermal Damage (Per Fighter)
0 HP
Kinetic Damage (Per Fighter)
0 HP
Explosive Damage (Per Fighter)
0 HP
Refueling Duration
10.00K s

Varianti & Confronto

[2]
// SELECT TO COMPARE
Attribute
Standup Mantis IStructure Tech I
Standup Mantis IIStructure Tech II
Accuracy Falloff5.00K m5.00K m
Damage Multiplier1 x1 x
Damage Multiplier1 x1 x
Duration0 s0 s
Duration20.00K s20.00K s
Duration0 s0 s
EM Damage (Per Fighter)0 HP0 HP
EM Damage (Per Fighter)0 HP0 HP
EM Damage (Per Fighter)0 HP0 HP
Explosion Radius5.00K m5.00K m
Explosion Radius3.00K m3.00K m
Explosion Velocity50 m/sec50 m/sec
Explosion Velocity40 m/sec40 m/sec
Explosive Damage (Per Fighter)0 HP0 HP
Explosive Damage (Per Fighter)0 HP0 HP
Explosive Damage (Per Fighter)0 HP0 HP
Gravimetric Sensor Strength11 points12 points
Inertia Modifier500 x500 x
Jump Range0 m0 m
Kinetic Damage (Per Fighter)9.22K HP10.19K HP
Kinetic Damage (Per Fighter)1.15K HP1.27K HP
Kinetic Damage (Per Fighter)0 HP0 HP
Ladar Sensor Strength0 points0 points
Magnetometric Sensor Strength0 points0 points
Maximum Locked Targets66
Maximum Targeting Range45.00K m54.00K m
Maximum Velocity1.56K m/sec1.63K m/sec
Maximum Velocity Bonus0 %0 %
Maximum Velocity Bonus500 %500 %
Meta Level0 Level5 Level
Optimal range5.00K m6.00K m
Optimal Range12.50K m15.00K m
Orbit Range4.50K m4.90K m
RADAR Sensor Strength0 points0 points
Rate of fire40.00K s40.00K s
Rate of fire5.00K s5.00K s
Refueling Duration10.00K s10.00K s
Remote Electronic Assistance Impedance0 %0 %
Remote Logistics Impedance0 %0 %
Scan Resolution500 mm520 mm
Shield Capacity6.42K HP7.09K HP
Shield EM Damage Resistance1 %1 %
Shield Explosive Damage Resistance1 %1 %
Shield Kinetic Damage Resistance1 %0.85 %
Shield recharge time1.00M s1.00M s
Shield Thermal Damage Resistance1 %0.70 %
Signature Radius110 m110 m
Signature Radius Bonus500 %500 %
Squadron Size66
Structure Hitpoints100 HP100 HP
Tech Level1 Level2 Level
Thermal Damage (Per Fighter)0 HP0 HP
Thermal Damage (Per Fighter)0 HP0 HP
Thermal Damage (Per Fighter)0 HP0 HP