Damavik
Tech IMeta 0Precursor Frigates · Triglavian
Descrizione
A light craft that is evidently the Collective's equivalent of a frigate, the Damavik has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.
The Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik
Tutti gli attributi
56 attributi
Special Ability Bonus5 %
Special Ability Bonus-4 %
Bonus
Per livello di skill, come li elenca il client.
Precursor Frigateper livello
- 5%bonus to Light Entropic Disintegrator damage · 25% a V
- 4%bonus to all armor resistances · 20% a V
Bonus di ruolo
- 100%bonus to Remote Armor Repairer range
- 50%reduced Energy Neutralizer capacitor need
- 50%reduced Remote Armor Repairer capacitor need
- 50%reduced Smart Bomb capacitor need
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
200 HP · ricarica 10,4 min
Corazza
720 HP
Struttura
500 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva213 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte306≈ 3,4 al giorno
ISK distrutti22.75B≈ 74.3M a scafo
Kill a cui ha partecipato6032 kill per perdita
Piloti che l'hanno volata166
Dove viene usata per uccidere
Dove muore di più
Varianti & Confronto
2 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | DamavikTech I | NergalTech II |
|---|---|---|
| Ansiblex Activation Cost | 4000 GJ | 7000 GJ |
| Armor EM Damage Resistance | 50% | 50% |
| Armor Explosive Damage Resistance | 20% | 65% |
| Armor Hitpoints | 720 HP | 1120 HP |
| Armor Kinetic Damage Resistance | 25% | 25% |
| Armor Thermal Damage Resistance | 35% | 75% |
| Calibration | 400 points | 400 points |
| Capacitor Capacity | 400 GJ | 525 GJ |
| Capacitor Recharge time | 3,5 min | 3,5 min |
| Capacitor Warfare Resistance | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% |
| CPU Load | 0 tf | 0 tf |
| CPU Output | 145 tf | 150 tf |
| Drone Bandwidth | 15 Mbit/sec | 25 Mbit/sec |
| Drone Capacity | 25 m3 | 25 m3 |
| Gravimetric Sensor Strength | 0 points | 0 points |
| High Slots | 3 | 2 |
| Inertia Modifier | 3 x | 2,9 x |
| Item Damage | 0 HP | 0 HP |
| Ladar Sensor Strength | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints |
| Low Slots | 3 | 4 |
| Magnetometric Sensor Strength | 0 points | 0 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Locked Targets | 5 | 5 |
| Maximum Targeting Range | 42.000 m | 45.000 m |
| Maximum Velocity | 350 m/sec | 283 m/sec |
| Medium Slots | 3 | 3 |
| Meta Level | 0 Level | 0 Level |
| Power Load | 0 MW | 0 MW |
| Powergrid Output | 55 MW | 55 MW |
| Primary Skill required | #47867 | #47867 |
| RADAR Sensor Strength | 13 points | 14 points |
| Rig Size | Small | Small |
| Rig Slots | 3 | 2 |
| Scan Resolution | 640 mm | 640 mm |
| Secondary Skill required | — | #12095 |
| Sensor Warfare Resistance | 0% | 0% |
| Shield Capacity | 200 HP | 225 HP |
| Shield EM Damage Resistance | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 85% |
| Shield Kinetic Damage Resistance | 40% | 40% |
| Shield recharge time | 10,4 min | 10,4 min |
| Shield Thermal Damage Resistance | 20% | 50% |
| Ship Warp Speed | 1 AU/s | 1 AU/s |
| Signature Radius | 32 m | 36 m |
| Special Ability Bonus | 5 % | 5 % |
| Special Ability Bonus | -4 % | -4 % |
| Stasis Webifier Resistance | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% |
| Structure Hitpoints | 500 HP | 700 HP |
| Structure Kinetic Damage Resistance | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% |
| Tech Level | 1 Level | 1 Level |
| Turret Hardpoints | 1 hardpoints | 1 hardpoints |
| Weapon Disruption Resistance | 0% | 0% |