Kikimora
Tech IMeta 0ID 49710
Descrizione
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.
As with other light combat vessels in the Triglavian lineup, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons.
Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora
Caratteristiche
- Massa1.56M kg
- Volume43.00K m³
- Capacità360 m³
- Prezzo base22.60M ISK
Bonus
[7]- 25%bonus to Light Entropic Disintegrator damageper livello
- 20%bonus to Light Entropic Disintegrator optimal rangeper livello
- 50%bonus to Light Entropic Disintegrator optimal range
- 50%reduced Energy Neutralizer capacitor need
- 50%reduced Remote Armor Repairer capacitor need
- 50%reduced Smart Bomb capacitor need
- 100%bonus to Remote Armor Repairer range
Attributi
[56]ShieldEHP: 620.69
0%
20%
40%
50%
- Shield Capacity450 HP
- Shield recharge time10m 25s
ArmorEHP: 1,703.7
50%
35%
25%
20%
- Armor Hitpoints1,150 HP
StructureEHP: 1,343.28
33%
33%
33%
33%
- Structure Hitpoints900 HP
Capacitor
- Capacitor Capacity750 GJ
- Capacitor Recharge time5m 40s
NavigationAlign Time: 3.16s
- Maximum Velocity320 m/sec
- Mass1,560,000 kg
- Inertia Modifier2.92 x
Targeting
- Maximum Targeting Range50 km
- Maximum Locked Targets7
- Signature Radius58 m
- Scan Resolution525 mm
Sensor strength
12 pts
Radar
—
Ladar
—
Magnet.
—
Gravim.
Inventory
- Volume (packaged)43,000 m³
- Capacity (cargo hold)360 m³
All attributes (56)
Item Damage
0 HP
Structure Hitpoints
900 HP
Powergrid Output
55 MW
Low Slots
4
Medium Slots
3
High Slots
2
Power Load
0 MW
Maximum Velocity
320 m/sec
CPU Output
174 tf
CPU Load
0 tf
Capacitor Recharge time
340,000 s
Inertia Modifier
2.92 x
Maximum Targeting Range
50,000 m
Launcher Hardpoints
0 hardpoints
Turret Hardpoints
1 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
49,742 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
12 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
450 HP
Armor Hitpoints
1,150 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.8 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
0 m3
Optimal Range Bonus
50 %
Tech Level
1 Level
Shield recharge time
625,000 s
Capacitor Capacity
750 GJ
Signature Radius
58 m
Scan Resolution
525 mm
Meta Level
0 Level
Calibration
400 points
Rig Slots
3
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
1 1=small 2=medium 3=l
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
shipBonusPD1
25 %
shipBonusPD2
20 %
Maximum Directional Scan Range
2,147,483,647,000 m
Varianti & Confronto
[2]// SELECT TO COMPARE
| Attribute | KikimoraTech I | DraugurTech II |
|---|---|---|
| Armor EM Damage Resistance | 0.50 % | 0.50 % |
| Armor Explosive Damage Resistance | 0.80 % | 0.35 % |
| Armor Hitpoints | 1.15K HP | 1.25K HP |
| Armor Kinetic Damage Resistance | 0.75 % | 0.75 % |
| Armor Thermal Damage Resistance | 0.65 % | 0.25 % |
| Calibration | 400 points | 400 points |
| Capacitor Capacity | 750 GJ | 950 GJ |
| Capacitor Recharge time | 340.00K s | 340.00K s |
| Capacitor Warfare Resistance | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 0 % |
| CPU Load | 0 tf | 0 tf |
| CPU Output | 174 tf | 220 tf |
| Drone Bandwidth | 0 Mbit/sec | 10 Mbit/sec |
| Drone Capacity | 0 m3 | 20 m3 |
| eliteBonusCommandDestroyer1 | — | 2 |
| eliteBonusCommandDestroyer2 | — | -5 |
| Gravimetric Sensor Strength | 0 points | 0 points |
| High Slots | 2 | 3 |
| Inertia Modifier | 2.92 x | 2.88 x |
| Item Damage | 0 HP | 0 HP |
| Ladar Sensor Strength | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints |
| Low Slots | 4 | 4 |
| Magnetometric Sensor Strength | 0 points | 0 points |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m |
| Maximum Locked Targets | 7 | 7 |
| Maximum Targeting Range | 50.00K m | 60.00K m |
| Maximum Velocity | 320 m/sec | 325 m/sec |
| Medium Slots | 3 | 3 |
| Meta Level | 0 Level | 0 Level |
| Optimal Range Bonus | 50 % | — |
| Power Load | 0 MW | 0 MW |
| Powergrid Output | 55 MW | 70 MW |
| Primary Skill required | 49.74K typeID | 49.74K typeID |
| RADAR Sensor Strength | 12 points | 14 points |
| Rig Size | 1 1=small 2=medium 3=l | 1 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 |
| roleBonusCD | — | -95 |
| Scan Resolution | 525 mm | 525 mm |
| Secondary Skill required | — | 37.62K typeID |
| Sensor Warfare Resistance | 1 % | 1 % |
| Shield Capacity | 450 HP | 475 HP |
| Shield EM Damage Resistance | 1 % | 1 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.15 % |
| Shield Kinetic Damage Resistance | 0.60 % | 0.60 % |
| Shield recharge time | 625.00K s | 625.00K s |
| Shield Thermal Damage Resistance | 0.80 % | 0.50 % |
| Ship Warp Speed | 1 AU/s | 1 AU/s |
| shipBonusPD1 | 25 % | 20 % |
| shipBonusPD2 | 20 % | 30 % |
| Signature Radius | 58 m | 62 m |
| Stasis Webifier Resistance | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % |
| Structure Hitpoints | 900 HP | 1.01K HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % |
| Tech Level | 1 Level | 1 Level |
| Turret Hardpoints | 1 hardpoints | 1 hardpoints |
| Weapon Disruption Resistance | 1 % | 1 % |