Heavy Mutadaptive Remote Armor Repairer II
Tech IIMeta 5Mutadaptive Remote Armor Repairers · Medium
Descrizione
Triglavian remote armor repair equipment use mutadaptive technology to restore lost material with escalating effect over time. This is achieved using specialized armor repair mutaplasmids as nanite feedstock for the remote repair projectors.
As the armor repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.
Tutti gli attributi
20 attributi · 2 effetti
Max Modules Of This Group Allowed1
Effetti
High power
hiPower · 12
Requires a high power slot
ShipModuleRemoteArmorMutadaptiveRepairer
ShipModuleRemoteArmorMutadaptiveRepairer · 7166
defaultassistenza
Statistiche
Max Modules Of This Group Allowed1
Varianti & Confronto
5 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | Heavy Mutadaptive Remote Armor Repairer IITech II | |||
|---|---|---|---|---|
| Activation Cost | 465 GJ | 465 GJ | 465 GJ | 513 GJ |
| Activation time / duration | 6 s | 6 s | 6 s | 6 s |
| Armor Hitpoints Repaired | 392 HP | 448 HP | 448 HP | 512 HP |
| Can be fitted to | #49713 | #49713 | #49713 | #49713 |
| Can only be fitted to | #49712 | #49712 | #49712 | #49712 |
| CPU usage | 60 tf | 48 tf | 60 tf | 72 tf |
| Effectiveness Falloff | 0 m | 0 m | 0 m | 0 m |
| Heat Damage | 2 HP | 2 HP | 2 HP | 2 HP |
| Max Modules Of This Group Allowed | 1 | 1 | 1 | 1 |
| Maximum Repair Multiplier Bonus | 150% | 150% | 150% | 150% |
| Meta Level | 0 Level | 1 Level | 1 Level | 5 Level |
| Optimal Range | 10.500 m | 10.750 m | 11.625 m | 12.000 m |
| Overload duration bonus | -15 % | -15 % | -15 % | -15 % |
| Overload Repair Bonus | 10 % | 10 % | 10 % | 10 % |
| Powergrid Usage | 360 MW | 330 MW | 360 MW | 396 MW |
| Primary Skill required | #16069 | #16069 | #16069 | #16069 |
| Repair Multiplier Bonus Per Cycle | 10% | 10% | 10% | 10% |
| Required Thermodynamics Level | 1 Level | 1 Level | 1 Level | 1 Level |
| Structure Hitpoints | 40 HP | 40 HP | 40 HP | 40 HP |
| Tech Level | 1 Level | 1 Level | 1 Level | 2 Level |