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Dual Modulated Pulse Energy Beam I

Dual Modulated Pulse Energy Beam I

Tech IMeta 4Pulse Lasers · Small
Damage Modifier2,4 x
Rate of fire2,7 s
Optimal Range5670 m
Accuracy falloff2000 m
Turret Tracking273,75
Powergrid Usage6 MW

Descrizione

This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

Tutti gli attributi

19 attributi · 2 effetti
Activation Cost2,14 GJ
Structure Hitpoints40 HP
Powergrid Usage6 MW
CPU usage6 tf
Rate of fire2,7 s
Optimal Range5670 m
Damage Modifier2,4 x
Charge sizeSmall
Accuracy falloff2000 m
Turret Tracking273,75
Primary Skill required#3303
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#86
Meta Level4 Level
Overload damage bonus15 %
Heat Damage0,6 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost2,14 GJ
Structure Hitpoints40 HP
Powergrid Usage6 MW
CPU usage6 tf
Rate of fire2,7 s
Optimal Range5670 m
Damage Modifier2,4 x
Charge sizeSmall
Accuracy falloff2000 m
Turret Tracking273,75
Overload damage bonus15 %
Heat Damage0,6 HP
Required Thermodynamics Level1 Level
Reload Time0 s

Varianti & Confronto

10 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Dual Modulated Pulse Energy Beam ITech I
Accuracy falloff2000 m2000 m2000 m2000 m
Activation Cost2,67 GJ2,54 GJ2,4 GJ2,14 GJ
Charge sizeSmallSmallSmallSmall
CPU usage8 tf7 tf6 tf6 tf
Damage Modifier2 x2,1 x2,2 x2,4 x
Heat Damage0,6 HP0,6 HP0,6 HP0,6 HP
Meta Level0 Level1 Level2 Level4 Level
Optimal Range4725 m4961 m5198 m5670 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage6 MW6 MW6 MW6 MW
Primary Skill required#3303#3303#3303#3303
Rate of fire2,7 s2,7 s2,7 s2,7 s
Reload Time0 s0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking273,75273,75273,75273,75
Used with (Charge Group)#86#86#86#86