Navitas
Tech IMeta 0Standard Frigates · Gallente
Descrizione
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Gallente Federation, this led to the redesign and redeployment of the Navitas.
The Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle.
Tutti gli attributi
57 attributi
Bonus
Per livello di skill, come li elenca il client.
Gallente Frigateper livello
- 10%bonus to Remote Armor Repairer amount · 50% a V
- 10%reduction in Remote Armor Repairer activation cost · 50% a V
Bonus di ruolo
- 50%bonus to Remote Armor Repairer optimal range
- 600%bonus to Remote Armor Repairer falloff
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
250 HP · ricarica 10,4 min
Corazza
400 HP
Struttura
335 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva280 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte373≈ 4,1 al giorno
ISK distrutti1.31B≈ 3.5M a scafo
Kill a cui ha partecipato1330,4 kill per perdita
Piloti che l'hanno volata54
Dove viene usata per uccidere
Dove muore di più
Varianti & Confronto
2 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | NavitasTech I | ThaliaTech II |
|---|---|---|
| Ansiblex Activation Cost | 4000 GJ | 9000 GJ |
| Armor EM Damage Resistance | 50% | 50% |
| Armor Explosive Damage Resistance | 10% | 10% |
| Armor Hitpoints | 400 HP | 450 HP |
| Armor Kinetic Damage Resistance | 35% | 67,5% |
| Armor Thermal Damage Resistance | 35% | 51,25% |
| Calibration | 400 points | 400 points |
| Capacitor Capacity | 595 GJ | 595 GJ |
| Capacitor Need Multiplier | 0,4 % | 0,4 % |
| Capacitor Recharge time | 5 min | 5 min |
| Capacitor Warfare Resistance | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% |
| CPU Load | 0 tf | 0 tf |
| CPU Output | 145 tf | 155 tf |
| Drone Bandwidth | 5 Mbit/sec | 5 Mbit/sec |
| Drone Capacity | 5 m3 | 5 m3 |
| Falloff Bonus | 600 % | 600 % |
| Gravimetric Sensor Strength | 0 points | 0 points |
| High Slots | 3 | 3 |
| Inertia Modifier | 3,75 x | 3,7 x |
| Item Damage | 0 HP | 0 HP |
| Ladar Sensor Strength | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints |
| Low Slots | 3 | 4 |
| Magnetometric Sensor Strength | 11 points | 14 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Locked Targets | 7 | 8 |
| Maximum Targeting Range | 38.000 m | 43.000 m |
| Maximum Velocity | 410 m/sec | 410 m/sec |
| Medium Slots | 3 | 3 |
| Meta Level | 0 Level | 5 Level |
| Optimal Range Bonus | 50 % | 50 % |
| Power Load | 0 MW | 0 MW |
| Powergrid Output | 49 MW | 55 MW |
| Primary Skill required | #3328 | #3328 |
| RADAR Sensor Strength | 0 points | 0 points |
| Rig Size | Small | Small |
| Rig Slots | 3 | 2 |
| Scan Resolution | 875 mm | 890 mm |
| Secondary Skill required | — | #40328 |
| Sensor Warfare Resistance | 0% | 0% |
| Shield Capacity | 250 HP | 300 HP |
| Shield EM Damage Resistance | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 50% |
| Shield Kinetic Damage Resistance | 40% | 70% |
| Shield recharge time | 10,4 min | 10,4 min |
| Shield Thermal Damage Resistance | 20% | 40% |
| Ship Warp Speed | 1 AU/s | 1 AU/s |
| Signature Radius | 36 m | 36 m |
| Stasis Webifier Resistance | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% |
| Structure Hitpoints | 335 HP | 425 HP |
| Structure Kinetic Damage Resistance | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% |
| Tech Level | 1 Level | 2 Level |
| Turret Hardpoints | 2 hardpoints | 2 hardpoints |
| Weapon Disruption Resistance | 0% | 0% |