Augoror
Tech IMeta 0Standard Cruisers · Amarr
Descrizione
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Amarr Empire the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Augoror.
The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. Like most Amarr vessels, the Augoror depended first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. After its overhaul, it had some of the armor stripped off to make room for equipment allowing it to focus on the armor of other vessels, along with energy transfers.
Tutti gli attributi
57 attributi
Optimal Range Bonus1000 %
Bonus
Per livello di skill, come li elenca il client.
Amarr Cruiserper livello
- 12.50%bonus to Remote Armor Repairer amount · 62,5% a V
- 5%reduction in Remote Armor Repairer activation cost · 25% a V
Bonus di ruolo
- 1000%bonus to Remote Capacitor Transmitter range
- 200%bonus to Remote Capacitor Transmitter transfer amount
- 430%bonus to Remote Armor Repairer optimal range and falloff
Statistiche
Scafo nudo: senza skill e senza moduli.
Difesa
Scudo
1000 HP · ricarica 20,8 min
Corazza
1650 HP
Struttura
1550 HP
Capacitore
Navigazione
Targeting
Droni e stiva
Stiva465 m³
In New Eden, ultimi 90 giorni
Dal nostro archivio di killmail, alimentato dal vivo. Gli attaccanti NPC non sono contati.
Navi distrutte1340≈ 14,9 al giorno
ISK distrutti53.44B≈ 39.9M a scafo
Kill a cui ha partecipato10940,8 kill per perdita
Piloti che l'hanno volata340
Dove viene usata per uccidere
Varianti & Confronto
3 tipi nella stessa famiglia — in verde il valore migliore per riga.
Confronta
| Attributo | AugororTech I | GuardianTech II | Augoror Navy IssueFaction |
|---|---|---|---|
| Ansiblex Activation Cost | 10.000 GJ | 12.500 GJ | 10.000 GJ |
| Armor EM Damage Resistance | 50% | 50% | 50% |
| Armor Explosive Damage Resistance | 20% | 80% | 20% |
| Armor Hitpoints | 1650 HP | 2109 HP | 3100 HP |
| Armor Kinetic Damage Resistance | 25% | 62,5% | 25% |
| Armor Thermal Damage Resistance | 35% | 35% | 35% |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 2250 GJ | 2250 GJ | 1625 GJ |
| Capacitor Recharge time | 7,5 min | 8,3 min | 7,8 min |
| Capacitor Warfare Resistance | 0% | 0% | 0% |
| Cargo Scan Resistance | 0% | 0% | 0% |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 275 tf | 310 tf | 320 tf |
| Drone Bandwidth | 20 Mbit/sec | 25 Mbit/sec | 15 Mbit/sec |
| Drone Capacity | 20 m3 | 25 m3 | 15 m3 |
| Falloff Bonus | 430 % | — | — |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points |
| High Slots | 5 | 6 | 5 |
| Inertia Modifier | 0,56 x | 0,61 x | 0,38 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Ladar Sensor Strength | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints | 0 hardpoints |
| Low Slots | 5 | 5 | 7 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2.147.483.647.000 m | 2.147.483.647.000 m | 2.147.483.647.000 m |
| Maximum Locked Targets | 8 | 10 | 7 |
| Maximum Targeting Range | 60.000 m | 65.000 m | 42.500 m |
| Maximum Velocity | 235 m/sec | 209 m/sec | 245 m/sec |
| Medium Slots | 3 | 2 | 3 |
| Meta Level | 0 Level | 5 Level | 7 Level |
| Optimal Range Bonus | 430 % | — | — |
| Optimal Range Bonus | 1000 % | — | — |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 650 MW | 1075 MW | 1150 MW |
| Primary Skill required | #3335 | #3335 | #3335 |
| RADAR Sensor Strength | 13 points | 19 points | 19 points |
| Rig Size | Medium | Medium | Medium |
| Rig Slots | 3 | 2 | 3 |
| Scan Resolution | 300 mm | 385 mm | 300 mm |
| Secondary Skill required | — | #12096 | — |
| Sensor Warfare Resistance | 0% | 0% | 0% |
| Shield Capacity | 1000 HP | 1055 HP | 1600 HP |
| Shield EM Damage Resistance | 0% | 0% | 0% |
| Shield Explosive Damage Resistance | 50% | 87,5% | 50% |
| Shield Kinetic Damage Resistance | 40% | 70% | 40% |
| Shield recharge time | 20,8 min | 20,8 min | 20,8 min |
| Shield Thermal Damage Resistance | 20% | 20% | 20% |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 90 m | 70 m | 120 m |
| Stasis Webifier Resistance | 0% | 0% | 0% |
| Structure EM Damage Resistance | 33% | 33% | 33% |
| Structure Explosive Damage Resistance | 33% | 33% | 33% |
| Structure Hitpoints | 1550 HP | 2004 HP | 2800 HP |
| Structure Kinetic Damage Resistance | 33% | 33% | 33% |
| Structure Thermal Damage Resistance | 33% | 33% | 33% |
| Tech Level | 1 Level | 2 Level | 1 Level |
| Turret Hardpoints | 3 hardpoints | 3 hardpoints | 3 hardpoints |
| Weapon Disruption Resistance | 0% | 0% | 0% |