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Dual Heavy Modulated Pulse Energy Beam I

Dual Heavy Modulated Pulse Energy Beam I

Tech IMeta 4Pulse Lasers · Large
Damage Modifier2,4 x
Rate of fire6,08 s
Optimal Range22.680 m
Accuracy falloff8000 m
Turret Tracking3,75
Powergrid Usage1500 MW

Descrizione

This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

Tutti gli attributi

19 attributi · 2 effetti
Activation Cost18 GJ
Structure Hitpoints40 HP
Powergrid Usage1500 MW
CPU usage32 tf
Rate of fire6,08 s
Optimal Range22.680 m
Damage Modifier2,4 x
Charge sizeLarge
Accuracy falloff8000 m
Turret Tracking3,75
Primary Skill required#3309
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#86
Meta Level4 Level
Overload damage bonus15 %
Heat Damage0,7 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost18 GJ
Structure Hitpoints40 HP
Powergrid Usage1500 MW
CPU usage32 tf
Rate of fire6,08 s
Optimal Range22.680 m
Damage Modifier2,4 x
Charge sizeLarge
Accuracy falloff8000 m
Turret Tracking3,75
Overload damage bonus15 %
Heat Damage0,7 HP
Required Thermodynamics Level1 Level
Reload Time0 s

Varianti & Confronto

14 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Dual Heavy Modulated Pulse Energy Beam ITech I
Accuracy falloff8000 m8000 m8000 m8000 m
Activation Cost22,5 GJ21,4 GJ20,3 GJ18 GJ
Charge sizeLargeLargeLargeLarge
CPU usage40 tf36 tf34 tf32 tf
Damage Modifier2 x2,1 x2,2 x2,4 x
Heat Damage0,7 HP0,7 HP0,7 HP0,7 HP
Meta Level0 Level1 Level2 Level4 Level
Optimal Range18.900 m19.845 m20.790 m22.680 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage1500 MW1500 MW1500 MW1500 MW
Primary Skill required#3309#3309#3309#3309
Rate of fire6,08 s6,08 s6,08 s6,08 s
Reload Time0 s0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking3,753,753,753,75
Used with (Charge Group)#86#86#86#86