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Dual Modulated Heavy Energy Beam I

Dual Modulated Heavy Energy Beam I

Tech IMeta 4Beam Lasers · Large
Damage Modifier2,4 x
Rate of fire7,2 s
Optimal Range42.000 m
Accuracy falloff12.000 m
Turret Tracking1,75
Powergrid Usage1575 MW

Descrizione

This heavy beam laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

Tutti gli attributi

19 attributi · 2 effetti
Activation Cost22,4 GJ
Structure Hitpoints40 HP
Powergrid Usage1575 MW
CPU usage36 tf
Rate of fire7,2 s
Optimal Range42.000 m
Damage Modifier2,4 x
Charge sizeLarge
Accuracy falloff12.000 m
Turret Tracking1,75
Primary Skill required#3309
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#86
Meta Level4 Level
Overload rate of fire bonus-15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time0 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost22,4 GJ
Structure Hitpoints40 HP
Powergrid Usage1575 MW
CPU usage36 tf
Rate of fire7,2 s
Optimal Range42.000 m
Damage Modifier2,4 x
Charge sizeLarge
Accuracy falloff12.000 m
Turret Tracking1,75
Overload rate of fire bonus-15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time0 s

Varianti & Confronto

14 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Dual Modulated Heavy Energy Beam ITech I
Accuracy falloff12.000 m12.000 m12.000 m12.000 m
Activation Cost28 GJ26,6 GJ25,2 GJ22,4 GJ
Charge sizeLargeLargeLargeLarge
CPU usage45 tf40 tf38 tf36 tf
Damage Modifier2 x2,1 x2,2 x2,4 x
Heat Damage0,8 HP0,8 HP0,8 HP0,8 HP
Meta Level0 Level1 Level2 Level4 Level
Optimal Range35.000 m36.750 m38.500 m42.000 m
Overload rate of fire bonus-15 %-15 %-15 %-15 %
Powergrid Usage1575 MW1575 MW1575 MW1575 MW
Primary Skill required#3309#3309#3309#3309
Rate of fire7,2 s7,2 s7,2 s7,2 s
Reload Time0 s0 s0 s0 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking1,751,751,751,75
Used with (Charge Group)#86#86#86#86