Thrasher Fleet Issue
FactionMeta 7ID 73794
Descrizione
The Republic Fleet's requirements for an upgraded Thrasher focused on the doctrinal strengths of the Minmatar: speed and unleashing a hailstorm of projectile fire upon any foe in range. To that end, the designers of the Thrasher Fleet Issue paid great attention to the engine systems and reducing the downsides of using high-performance microwarpdrive propulsion modules. The improvements to weapons systems significantly increased projectile rate of fire and the range of effective firing solutions. Increased firepower at range came at the cost of reduced tracking systems and dedicated defensive module support, but additional base shield and armor were crammed into the design by the canny Minmatar designers.
Caratteristiche
- Massa1.60M kg
- Volume43.00K m³
- Capacità400 m³
- Prezzo base800.00K ISK
Bonus
[4]- 5%bonus to Small Projectile Turret damageper livello
- 5%bonus to Small Projectile Turret rate of fireper livello
- 15%reduction to Microwarpdrive signature radius penaltyper livello
- 50%bonus to Small Projectile Turret optimal range and falloff
Attributi
[53]ShieldEHP: 1,655.17
0%
20%
40%
50%
- Shield Capacity1,200 HP
- Shield recharge time10m 25s
ArmorEHP: 1,666.67
60%
35%
25%
10%
- Armor Hitpoints1,125 HP
StructureEHP: 1,679.1
33%
33%
33%
33%
- Structure Hitpoints1,125 HP
Capacitor
- Capacitor Capacity550 GJ
- Capacitor Recharge time4m 50s
NavigationAlign Time: 3.05s
- Maximum Velocity293 m/sec
- Mass1,600,000 kg
- Inertia Modifier2.75 x
Targeting
- Maximum Targeting Range30 km
- Maximum Locked Targets6
- Signature Radius56 m
- Scan Resolution550 mm
Sensor strength
—
Radar
10 pts
Ladar
—
Magnet.
—
Gravim.
Inventory
- Volume (packaged)43,000 m³
- Capacity (cargo hold)400 m³
All attributes (53)
Item Damage
0 HP
Structure Hitpoints
1,125 HP
Powergrid Output
62 MW
Low Slots
3
Medium Slots
3
High Slots
7
Power Load
0 MW
Maximum Velocity
293 m/sec
CPU Output
177 tf
CPU Load
0 tf
Capacitor Recharge time
290,000 s
Inertia Modifier
2.75 x
Maximum Targeting Range
30,000 m
Launcher Hardpoints
1 hardpoints
Turret Hardpoints
6 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
33,094 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
6
RADAR Sensor Strength
0 points
Ladar Sensor Strength
10 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
1,200 HP
Armor Hitpoints
1,125 HP
Armor EM Damage Resistance
0.4 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
0 m3
Tech Level
1 Level
Shield recharge time
625,000 s
Capacitor Capacity
550 GJ
Signature Radius
56 m
Scan Resolution
550 mm
Meta Level
0 Level
Calibration
400 points
Rig Slots
3
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
1 1=small 2=medium 3=l
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
Maximum Directional Scan Range
2,147,483,647,000 m
Varianti & Confronto
[3]// SELECT TO COMPARE
| Attribute | ThrasherTech I | SabreTech II | Thrasher Fleet IssueFaction |
|---|---|---|---|
| Armor EM Damage Resistance | 0.40 % | 0.20 % | 0.40 % |
| Armor Explosive Damage Resistance | 0.90 % | 0.90 % | 0.90 % |
| Armor Hitpoints | 750 HP | 650 HP | 1.13K HP |
| Armor Kinetic Damage Resistance | 0.75 % | 0.75 % | 0.75 % |
| Armor Thermal Damage Resistance | 0.65 % | 0.49 % | 0.65 % |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 550 GJ | 600 GJ | 550 GJ |
| Capacitor Recharge time | 290.00K s | 300.00K s | 290.00K s |
| Capacitor Warfare Resistance | 1 % | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 0 % | 0 % |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 170 tf | 230 tf | 177 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 | 0 m3 |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points |
| High Slots | 8 | 8 | 7 |
| Inertia Modifier | 2.80 x | 3.70 x | 2.75 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Ladar Sensor Strength | 9 points | 11 points | 10 points |
| Launcher Hardpoints | 1 hardpoints | 1 hardpoints | 1 hardpoints |
| Low Slots | 2 | 2 | 3 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m | 2147.48B m |
| Maximum Locked Targets | 6 | 7 | 6 |
| Maximum Targeting Range | 27.00K m | 45.00K m | 30.00K m |
| Maximum Velocity | 270 m/sec | 320 m/sec | 293 m/sec |
| Medium Slots | 3 | 4 | 3 |
| Meta Level | 0 Level | 5 Level | 0 Level |
| Optimal Range Bonus | 50 % | — | — |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 70 MW | 58 MW | 62 MW |
| Primary Skill required | 33.09K typeID | 33.09K typeID | 33.09K typeID |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Rig Size | 1 1=small 2=medium 3=l | 1 1=small 2=medium 3=l | 1 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 | 3 |
| Scan Resolution | 550 mm | 550 mm | 550 mm |
| Secondary Skill required | — | 12.10K typeID | — |
| Sensor Warfare Resistance | 1 % | 1 % | 1 % |
| Shield Capacity | 800 HP | 750 HP | 1.20K HP |
| Shield EM Damage Resistance | 1 % | 0.50 % | 1 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Shield Kinetic Damage Resistance | 0.60 % | 0.60 % | 0.60 % |
| Shield recharge time | 625.00K s | 625.00K s | 625.00K s |
| Shield Thermal Damage Resistance | 0.80 % | 0.60 % | 0.80 % |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 56 m | 70 m | 56 m |
| Stasis Webifier Resistance | 1 % | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure EM Damage Resistance | — | 1 % | — |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | — | 1 % | — |
| Structure Hitpoints | 750 HP | 625 HP | 1.13K HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Kinetic Damage Resistance | — | 1 % | — |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | — | 1 % | — |
| Tech Level | 1 Level | 2 Level | 1 Level |
| Turret Hardpoints | 7 hardpoints | 7 hardpoints | 6 hardpoints |
| Warp Speed and Acceleration Bonus | — | 25 % | — |
| Weapon Disruption Resistance | 1 % | 1 % | 1 % |