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Regulated Mega Neutron Phase Cannon I

Regulated Mega Neutron Phase Cannon I

Tech IMeta 1Blasters · Large
Damage Modifier3,86 x
Rate of fire7,88 s
Optimal Range6300 m
Accuracy falloff10.000 m
Turret Tracking5,2
Powergrid Usage1980 MW

Descrizione

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

Tutti gli attributi

20 attributi · 2 effetti
Activation Cost12,1 GJ
Structure Hitpoints40 HP
Powergrid Usage1980 MW
CPU usage41 tf
Rate of fire7,88 s
Optimal Range6300 m
Charges Per Cycle1
Damage Modifier3,86 x
Charge sizeLarge
Accuracy falloff10.000 m
Turret Tracking5,2
Primary Skill required#3307
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#85
Meta Level1 Level
Overload damage bonus15 %
Heat Damage0,9 HP
Required Thermodynamics Level1 Level
Reload Time5 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Statistiche

Activation Cost12,1 GJ
Structure Hitpoints40 HP
Powergrid Usage1980 MW
CPU usage41 tf
Rate of fire7,88 s
Optimal Range6300 m
Charges Per Cycle1
Damage Modifier3,86 x
Charge sizeLarge
Accuracy falloff10.000 m
Turret Tracking5,2
Overload damage bonus15 %
Heat Damage0,9 HP
Required Thermodynamics Level1 Level
Reload Time5 s

Varianti & Confronto

12 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
Regulated Mega Neutron Phase Cannon ITech I
Accuracy falloff10.000 m10.000 m10.000 m10.000 m
Activation Cost12,74 GJ12,1 GJ11,47 GJ10,83 GJ
Charge sizeLargeLargeLargeLarge
Charges Per Cycle1111
CPU usage52 tf41 tf46 tf49 tf
Damage Modifier3,68 x3,86 x4,04 x4,23 x
Heat Damage0,9 HP0,9 HP0,9 HP0,9 HP
Meta Level0 Level1 Level2 Level3 Level
Optimal Range6000 m6300 m6600 m6900 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage1980 MW1980 MW1980 MW1980 MW
Primary Skill required#3307#3307#3307#3307
Rate of fire7,88 s7,88 s7,88 s7,88 s
Reload Time5 s5 s5 s5 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking5,25,25,25,2
Used with (Charge Group)#85#85#85#85