Skua
Tech IIIMeta 5ID 89808
Descrizione
Inspired by ancient stories of a 'pirate bird,' the Skua allows pilots to unleash a barrage of long range missiles that mimic that relentlessness of its namesake.
The Mountain faction rallied against the Skua in the CEP, causing controversy. In an official statement on behalf of the Home Guard, Tanis Cheung claimed to have proof that Lai Dai had hired “allegedly former” Guristas pirates, and that the Skua was born of that “anti-Caldari” collaboration.
In response, the Skua was canceled. However, a handful of prototypes had already been manufactured. The CEP thought their power and nimbleness should be given to the best pilots in New Eden, so they were awarded to the winners of Alliance Tournament XXI.
Caratteristiche
- Massa1.10M kg
- Volume47.00K m³
- Capacità450 m³
- Prezzo base30.00M ISK
Bonus
[24]- 6%bonus to Light Missile launcher and Rocket launcher rate of fireper livello
- 15%reduction in missile launcher reload timeper livello
- 5%reduction in module heat damage amount takenper livello
- 5%reduction in Micro Jump Field Generator spool up timeper livello
- 2%bonus to Shield Command and Information Command Burst effect strength and durationper livello
- 95%reduction in powergrid and CPU requirements for Command Bursts
- •Can fit Micro Jump Field Generators
- •Can use one Command Burst module
- 33%bonus to Light Missile and Rocket damage
- 95%reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements
- •Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 2 seconds.
- •Defense Mode
- 33.30%bonus to all shield resistances while Defense Mode is enabled
- 33.30%reduction in ship signature radius while Defense Mode is enabled
- 33.30%reduction in shield recharge time while Defense Mode is enabled
- •Propulsion Mode
- 66.60%bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled
- 66.60%bonus to ship inertia modifier while Propulsion Mode is enabled
- •Sharpshooter Mode
- 66.60%bonus to Light Missile velocity while Sharpshooter Mode is enabled
- 250%bonus to Rocket velocity while Sharpshooter Mode is enabled
- 33.30%bonus to Light Missile and Rocket damage while Sharpshooter Mode is enabled
- 100%bonus to sensor strength and targeting range while Sharpshooter Mode is enabled
- 66.60%increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled
Attributi
[58]ShieldEHP: 1,531.91
0%
60%
55%
50%
- Shield Capacity900 HP
- Shield recharge time13m 20s
ArmorEHP: 1,072.63
50%
73%
44%
10%
- Armor Hitpoints600 HP
StructureEHP: 895.52
33%
33%
33%
33%
- Structure Hitpoints600 HP
Capacitor
- Capacitor Capacity700 GJ
- Capacitor Recharge time5m
NavigationAlign Time: 4.57s
- Maximum Velocity180 m/sec
- Mass1,100,000 kg
- Inertia Modifier6 x
Targeting
- Maximum Targeting Range55 km
- Maximum Locked Targets7
- Signature Radius70 m
- Scan Resolution500 mm
Sensor strength
—
Radar
—
Ladar
—
Magnet.
15 pts
Gravim.
Inventory
- Volume (packaged)47,000 m³
- Capacity (cargo hold)450 m³
All attributes (58)
Item Damage
0 HP
Structure Hitpoints
600 HP
Powergrid Output
87 MW
Low Slots
3
Medium Slots
6
High Slots
7
Power Load
0 MW
Maximum Velocity
180 m/sec
CPU Output
300 tf
CPU Load
0 tf
Capacitor Recharge time
300,000 s
Inertia Modifier
6 x
Maximum Targeting Range
55,000 m
Launcher Hardpoints
5 hardpoints
Turret Hardpoints
0 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
35,680 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
15 points
Shield Capacity
900 HP
Armor Hitpoints
600 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.9 %
Armor Kinetic Damage Resistance
0.56 %
Armor Thermal Damage Resistance
0.28 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.45 %
Shield Thermal Damage Resistance
0.4 %
Drone Capacity
0 m3
Optimal Range Bonus
50 %
Tech Level
3 Level
Shield recharge time
800,000 s
Capacitor Capacity
700 GJ
Signature Radius
70 m
Scan Resolution
500 mm
Meta Level
5 Level
Calibration
400 points
Rig Slots
3
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
1 1=small 2=medium 3=l
Cooldown between mode switching
2,000 s
Capacitor Warfare Resistance
1 %
eliteBonusCommandDestroyer1
2
eliteBonusCommandDestroyer2
-5
roleBonusCD
-95
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
Maximum Directional Scan Range
2,147,483,647,000 m