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425mm Medium Carbine Repeating Cannon I

425mm Medium Carbine Repeating Cannon I

Tech IMeta 1Autocannons · Medium
Damage Modifier3,03 x
Rate of fire5,46 s
Optimal Range2100 m
Accuracy falloff10.836 m
Turret Tracking33,79
Powergrid Usage140 MW

Descrizione

The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

Tutti gli attributi

20 attributi · 3 effetti
Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage140 MW
CPU usage19 tf
Rate of fire5,46 s
Optimal Range2100 m
Charges Per Cycle1
Damage Modifier3,03 x
Charge sizeMedium
Accuracy falloff10.836 m
Turret Tracking33,79
Primary Skill required#3305
Secondary Skill required#3300
Tech Level1 Level
Used with (Charge Group)#83
Meta Level1 Level
Overload damage bonus15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time10 s
Effetti
High power
hiPower · 12

Requires a high power slot

Turret
turretFitted · 42

Requires a turret hardpoint

Barrage Attack
barrage · 263
ostile

Barrage Attack, Attack with barrageDmgMultiplier as a damage multiplier

Statistiche

Activation Cost0 GJ
Structure Hitpoints40 HP
Powergrid Usage140 MW
CPU usage19 tf
Rate of fire5,46 s
Optimal Range2100 m
Charges Per Cycle1
Damage Modifier3,03 x
Charge sizeMedium
Accuracy falloff10.836 m
Turret Tracking33,79
Overload damage bonus15 %
Heat Damage0,8 HP
Required Thermodynamics Level1 Level
Reload Time10 s

Varianti & Confronto

11 tipi nella stessa famiglia — in verde il valore migliore per riga.

Confronta
Attributo
425mm Medium Carbine Repeating Cannon ITech I
Accuracy falloff10.836 m10.836 m10.836 m10.836 m
Activation Cost0 GJ0 GJ0 GJ0 GJ
Charge sizeMediumMediumMediumMedium
Charges Per Cycle1111
CPU usage24 tf19 tf22 tf20 tf
Damage Modifier2,89 x3,03 x3,18 x3,32 x
Heat Damage0,8 HP0,8 HP0,8 HP0,8 HP
Meta Level0 Level1 Level2 Level3 Level
Optimal Range2000 m2100 m2200 m2300 m
Overload damage bonus15 %15 %15 %15 %
Powergrid Usage140 MW140 MW140 MW140 MW
Primary Skill required#3305#3305#3305#3305
Rate of fire5,46 s5,46 s5,46 s5,46 s
Reload Time10 s10 s10 s10 s
Required Thermodynamics Level1 Level1 Level1 Level1 Level
Secondary Skill required#3300#3300#3300#3300
Structure Hitpoints40 HP40 HP40 HP40 HP
Tech Level1 Level1 Level1 Level1 Level
Turret Tracking33,7933,7933,7933,79
Used with (Charge Group)#83#83#83#83