Inquisitor
Tech IMeta 0ID 590
Description
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor.
The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.
Specs
- Mass1.63M kg
- Volume28.70K m³
- Capacity250 m³
- Base price300.00K ISK
Bonuses
[4]- 10%bonus to Remote Armor Repairer amountper level
- 10%reduction in Remote Armor Repairer activation costper level
- 50%bonus to Remote Armor Repairer optimal range
- 600%bonus to Remote Armor Repairer falloff
Attributes
[55]ShieldEHP: 310.34
0%
20%
40%
50%
- Shield Capacity225 HP
- Shield recharge time10m 25s
ArmorEHP: 740.74
50%
35%
25%
20%
- Armor Hitpoints500 HP
StructureEHP: 492.54
33%
33%
33%
33%
- Structure Hitpoints330 HP
Capacitor
- Capacitor Capacity675 GJ
- Capacitor Recharge time5m 38s
NavigationAlign Time: 4.01s
- Maximum Velocity405 m/sec
- Mass1,630,000 kg
- Inertia Modifier3.55 x
Targeting
- Maximum Targeting Range36 km
- Maximum Locked Targets7
- Signature Radius34 m
- Scan Resolution900 mm
Sensor strength
10 pts
Radar
—
Ladar
—
Magnet.
—
Gravim.
Drones
- Drone Capacity5 m³
- Drone Bandwidth5 Mbit/sec
Inventory
- Volume (packaged)28,700 m³
- Capacity (cargo hold)250 m³
All attributes (55)
Item Damage
0 HP
Structure Hitpoints
330 HP
Powergrid Output
51 MW
Low Slots
4
Medium Slots
2
High Slots
3
Power Load
0 MW
Maximum Velocity
405 m/sec
CPU Output
135 tf
CPU Load
0 tf
Capacitor Recharge time
337,500 s
Inertia Modifier
3.55 x
Maximum Targeting Range
36,000 m
Launcher Hardpoints
0 hardpoints
Turret Hardpoints
2 hardpoints
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
3,331 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
7
RADAR Sensor Strength
10 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Shield Capacity
225 HP
Armor Hitpoints
500 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.8 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.65 %
Shield EM Damage Resistance
1 %
Shield Explosive Damage Resistance
0.5 %
Shield Kinetic Damage Resistance
0.6 %
Shield Thermal Damage Resistance
0.8 %
Drone Capacity
5 m3
Falloff Bonus
600 %
Optimal Range Bonus
50 %
Tech Level
1 Level
Shield recharge time
625,000 s
Capacitor Capacity
675 GJ
Signature Radius
34 m
Scan Resolution
900 mm
Meta Level
0 Level
Calibration
400 points
Rig Slots
3
Drone Bandwidth
5 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
1 1=small 2=medium 3=l
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
Maximum Directional Scan Range
2,147,483,647,000 m
Variants & Compare
[3]// SELECT TO COMPARE
| Attribute | InquisitorTech I | DeaconTech II | PurifierTech II |
|---|---|---|---|
| Armor EM Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Armor Explosive Damage Resistance | 0.80 % | 0.40 % | 0.60 % |
| Armor Hitpoints | 500 HP | 550 HP | 600 HP |
| Armor Kinetic Damage Resistance | 0.75 % | 0.56 % | 0.66 % |
| Armor Thermal Damage Resistance | 0.65 % | 0.65 % | 0.65 % |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 675 GJ | 675 GJ | 355 GJ |
| Capacitor Recharge time | 337.50K s | 337.50K s | 266.25K s |
| Capacitor Warfare Resistance | 1 % | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 0 % | 0 % |
| Cloak Reactivation Delay | — | — | 15.00K s |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 135 tf | 145 tf | 305 tf |
| Drone Bandwidth | 5 Mbit/sec | 5 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 5 m3 | 5 m3 | 0 m3 |
| Falloff Bonus | 600 % | 600 % | — |
| Gravimetric Sensor Strength | 0 points | 0 points | 0 points |
| High Slots | 3 | 3 | 5 |
| Inertia Modifier | 3.55 x | 3.50 x | 4.40 x |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Ladar Sensor Strength | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 0 hardpoints | 0 hardpoints | 3 hardpoints |
| Low Slots | 4 | 5 | 3 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m | 2147.48B m |
| Maximum Locked Targets | 7 | 8 | 6 |
| Maximum Targeting Range | 36.00K m | 45.00K m | 60.00K m |
| Maximum Velocity | 405 m/sec | 405 m/sec | 300 m/sec |
| Medium Slots | 2 | 2 | 3 |
| Meta Level | 0 Level | 5 Level | 5 Level |
| Optimal Range Bonus | 50 % | 50 % | — |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 51 MW | 57 MW | 45 MW |
| Primary Skill required | 3.33K typeID | 3.33K typeID | 3.33K typeID |
| RADAR Sensor Strength | 10 points | 15 points | 19 points |
| Rig Size | 1 1=small 2=medium 3=l | 1 1=small 2=medium 3=l | 1 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 | 2 |
| Scan Resolution | 900 mm | 920 mm | 450 mm |
| Secondary Skill required | — | 40.33K typeID | 12.09K typeID |
| Sensor Warfare Resistance | 1 % | 1 % | 1 % |
| Shield Capacity | 225 HP | 300 HP | 350 HP |
| Shield EM Damage Resistance | 1 % | 1 % | 1 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.25 % | 0.38 % |
| Shield Kinetic Damage Resistance | 0.60 % | 0.45 % | 0.53 % |
| Shield recharge time | 625.00K s | 625.00K s | 625.00K s |
| Shield Thermal Damage Resistance | 0.80 % | 0.80 % | 0.80 % |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 34 m | 34 m | 40 m |
| Stasis Webifier Resistance | 1 % | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Hitpoints | 330 HP | 400 HP | 450 HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Tech Level | 1 Level | 2 Level | 2 Level |
| Turret Hardpoints | 2 hardpoints | 2 hardpoints | 2 hardpoints |
| Weapon Disruption Resistance | 1 % | 1 % | 1 % |