Torrent
Tech IIMeta 5ID 81047
Description
Building on the strengths of their Squall design, Upwell have developed their own Deep Space Transport. Replacing many of the Squall's components with advanced durable and heavy weight variants. While some mobility was lost from the bulkier components, in exchange the Torrent boasts significantly bolstered defenses, an expanded infrastructure hold and a fleet hanger. The Advanced components used are also vastly more resistant to spikes in energy, allowing the design to also expand the existing Deep Space Transport overloading benefits to energy neutralizers and energy vampire modules.
Specs
- Mass19.80M kg
- Volume350.00K m³
- Capacity3.00K m³
- Base price173.40M ISK
Bonuses
[9]- 5%bonus to fleet hangar capacityper level
- 4%bonus to all shield resistancesper level
- 10%bonus to ship infrastructure hold capacityper level
- 25%bonus to missile damageper level
- 90%reduction to Heavy Missile, Heavy Assault Missile and Rapid Light Missile Launcher cpu and powergrid fitting requirements
- 2bonus to ship warp core strength
- 100%bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, Resistance Modules, Nosferatu Modules and Energy Neutralizer Modules
- 90%reduction to effective distance traveled for jump fatigue
- •can link to Orbital Skyhook Reagent Silos bypassing the normal ship class restrictions
Attributes
[58]ShieldEHP: 13,714.29
20%
80%
50%
75%
- Shield Capacity6,000 HP
- Shield recharge time20m 50s
ArmorEHP: 3,265.31
50%
86%
25%
55%
- Armor Hitpoints1,500 HP
StructureEHP: 4,477.61
33%
33%
33%
33%
- Structure Hitpoints3,000 HP
Capacitor
- Capacitor Capacity3,000 GJ
- Capacitor Recharge time12m 30s
NavigationAlign Time: 13.72s
- Maximum Velocity100 m/sec
- Mass19,800,000 kg
- Inertia Modifier1 x
Targeting
- Maximum Targeting Range45 km
- Maximum Locked Targets5
- Signature Radius170 m
- Scan Resolution200 mm
Sensor strength
—
Radar
—
Ladar
—
Magnet.
20 pts
Gravim.
Inventory
- Volume (packaged)350,000 m³
- Capacity (cargo hold)3,000 m³
All attributes (58)
Item Damage
0 HP
Structure Hitpoints
3,000 HP
Powergrid Output
265 MW
Low Slots
3
Medium Slots
6
High Slots
4
Power Load
0 MW
Maximum Velocity
100 m/sec
CPU Output
305 tf
CPU Load
0 tf
Capacitor Recharge time
750,000 s
Inertia Modifier
1 x
Maximum Targeting Range
45,000 m
Launcher Hardpoints
3 hardpoints
Turret Hardpoints
0 hardpoints
Warp Scramble Status
-2
Structure Kinetic Damage Resistance
0.67 %
Structure Thermal Damage Resistance
0.67 %
Structure Explosive Damage Resistance
0.67 %
Structure EM Damage Resistance
0.67 %
Primary Skill required
81,032 typeID
Secondary Skill required
19,719 typeID
Cargo Scan Resistance
0 %
Maximum Locked Targets
5
RADAR Sensor Strength
0 points
Ladar Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
20 points
Shield Capacity
6,000 HP
Armor Hitpoints
1,500 HP
Armor EM Damage Resistance
0.5 %
Armor Explosive Damage Resistance
0.45 %
Armor Kinetic Damage Resistance
0.75 %
Armor Thermal Damage Resistance
0.14 %
Shield EM Damage Resistance
0.8 %
Shield Explosive Damage Resistance
0.25 %
Shield Kinetic Damage Resistance
0.5 %
Shield Thermal Damage Resistance
0.2 %
Drone Capacity
0 m3
Tech Level
2 Level
Shield recharge time
1,250,000 s
Capacitor Capacity
3,000 GJ
Signature Radius
170 m
Scan Resolution
200 mm
Meta Level
5 Level
Fleet Hangar Capacity
30,000 m3
Calibration
400 points
Rig Slots
2
Drone Bandwidth
0 Mbit/sec
Ship Warp Speed
1 AU/s
Rig Size
2 1=small 2=medium 3=l
Jump Fatigue Multiplier
0.1 x
Capacitor Warfare Resistance
1 %
Sensor Warfare Resistance
1 %
Weapon Disruption Resistance
1 %
Stasis Webifier Resistance
1 %
Infrastructure Hold Capacity
60,000 m3
Maximum Directional Scan Range
2,147,483,647,000 m
Variants & Compare
[3]// SELECT TO COMPARE
| Attribute | SquallTech I | DelugeTech II | TorrentTech II |
|---|---|---|---|
| Armor EM Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Armor Explosive Damage Resistance | 0.90 % | 0.45 % | 0.45 % |
| Armor Hitpoints | 500 HP | 750 HP | 1.50K HP |
| Armor Kinetic Damage Resistance | 0.75 % | 0.75 % | 0.75 % |
| Armor Thermal Damage Resistance | 0.55 % | 0.14 % | 0.14 % |
| Calibration | 400 points | 400 points | 400 points |
| Capacitor Capacity | 1.25K GJ | 2.00K GJ | 3.00K GJ |
| Capacitor Recharge time | 500.00K s | 500.00K s | 750.00K s |
| Capacitor Warfare Resistance | 1 % | 1 % | 1 % |
| Cargo Scan Resistance | 0 % | 1 % | 0 % |
| Cloak Reactivation Delay | — | 5.00K s | — |
| CPU Load | 0 tf | 0 tf | 0 tf |
| CPU Output | 395 tf | 300 tf | 305 tf |
| Drone Bandwidth | 0 Mbit/sec | 0 Mbit/sec | 0 Mbit/sec |
| Drone Capacity | 0 m3 | 0 m3 | 0 m3 |
| Fleet Hangar Capacity | — | — | 30.00K m3 |
| Gravimetric Sensor Strength | 11 points | 17 points | 20 points |
| High Slots | 4 | 4 | 4 |
| Inertia Modifier | 0.80 x | 0.59 x | 1 x |
| Infrastructure Hold Capacity | 45.00K m3 | 30.00K m3 | 60.00K m3 |
| Item Damage | 0 HP | 0 HP | 0 HP |
| Jump Fatigue Multiplier | 0.10 x | 0.10 x | 0.10 x |
| Ladar Sensor Strength | 0 points | 0 points | 0 points |
| Launcher Hardpoints | 3 hardpoints | 3 hardpoints | 3 hardpoints |
| Low Slots | 3 | 2 | 3 |
| Magnetometric Sensor Strength | 0 points | 0 points | 0 points |
| Maximum Directional Scan Range | 2147.48B m | 2147.48B m | 2147.48B m |
| Maximum Locked Targets | 5 | 5 | 5 |
| Maximum Targeting Range | 45.00K m | 45.00K m | 45.00K m |
| Maximum Velocity | 175 m/sec | 265 m/sec | 100 m/sec |
| Medium Slots | 5 | 4 | 6 |
| Meta Level | 0 Level | 5 Level | 5 Level |
| Power Load | 0 MW | 0 MW | 0 MW |
| Powergrid Output | 250 MW | 190 MW | 265 MW |
| Primary Skill required | 81.03K typeID | 81.03K typeID | 81.03K typeID |
| RADAR Sensor Strength | 0 points | 0 points | 0 points |
| Rig Size | 2 1=small 2=medium 3=l | 2 1=small 2=medium 3=l | 2 1=small 2=medium 3=l |
| Rig Slots | 3 | 2 | 2 |
| Scan Resolution | 240 mm | 220 mm | 200 mm |
| Secondary Skill required | — | 19.72K typeID | 19.72K typeID |
| Sensor Warfare Resistance | 1 % | 1 % | 1 % |
| Shield Capacity | 2.00K HP | 3.00K HP | 6.00K HP |
| Shield EM Damage Resistance | 0.80 % | 0.80 % | 0.80 % |
| Shield Explosive Damage Resistance | 0.50 % | 0.25 % | 0.25 % |
| Shield Kinetic Damage Resistance | 0.50 % | 0.50 % | 0.50 % |
| Shield recharge time | 1.25M s | 1.25M s | 1.25M s |
| Shield Thermal Damage Resistance | 0.80 % | 0.20 % | 0.20 % |
| Ship Warp Speed | 1 AU/s | 1 AU/s | 1 AU/s |
| Signature Radius | 195 m | 115 m | 170 m |
| Stasis Webifier Resistance | 1 % | 1 % | 1 % |
| Structure EM Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Explosive Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Hitpoints | 1.00K HP | 1.50K HP | 3.00K HP |
| Structure Kinetic Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Structure Thermal Damage Resistance | 0.67 % | 0.67 % | 0.67 % |
| Tech Level | 1 Level | 2 Level | 2 Level |
| Turret Hardpoints | 0 hardpoints | 0 hardpoints | 0 hardpoints |
| Warp Scramble Status | — | 0 | -2 |
| Warp Speed and Acceleration Bonus | 30 % | 75 % | — |
| Weapon Disruption Resistance | 1 % | 1 % | 1 % |