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Tool guide · Capsuleers.app

Asset Matrix

Full inventory + ISK valuation + fit preview

Global ledger of every item your EVE Online character owns, fetched from ESI and grouped by solar system. Three summary cards (total / with access / without access) each carrying item count and ISK value, locations bucketed by type (NPC station / system / Upwell), global search, and a fit preview for every fitted ship.

Open the matrix

Preview

Schematic mockup — the real tool is interactive

How it works

  1. 1

    Authorise scopes

    Grant the Assets and Structures ESI scopes

  2. 2

    Pick pilot

    Select a linked character from the picker

  3. 3

    Walk inventory

    ESI walks every asset grouped by system

  4. 4

    Search and value

    Filter items and read the ISK totals

Key benefits

1

ISK valuation across the board

Every location and every summary card shows aggregate ISK value of contents against EVErefs reference prices. See at a glance how much that Jita hangar is worth versus the low-sec stash.

2

With- and without-access split

Explicit separation between assets you can grab (NPC stations, systems, citadels with docking rights) and assets that stay frozen (citadels without docking). The two groups are summarised independently: no shocks at the next logout.

3

GPMR-01 — asset safety recovery

Items in the asset-safety region (GPMR-01) are grouped separately. The location name falls back to "Player structure #ID" and spatial context is hidden — you can't act on them from the tool, so we don't pretend you can.

4

View Fit on fitted ships

Every fitted ship (modules + drones + cargo as children) shows a «View Fit» button. It opens the same preview modal the fitting tool and the waitlist use, so you can audit what you have rigged without booting the game.

Frequently asked questions

How fresh is the data?

ESI caches the asset list for ~5 minutes per character. The Refresh button respects that ceiling.

Why do some player structures show up as «Unknown»?

Resolving a player citadel name needs an extra ESI call gated by docking rights. When the character lacks access we apply the positional fallback: we derive the system from the item's universal coordinates, but the name stays as «Player structure #ID».

Are the ISK values real sale prices?

They're EVErefs reference prices (24h server-side cache). For Tritanium or high-volume items they're reliable; for niche items (specific rigs, BPCs) treat the figure as a ballpark — the real Jita market may differ.