- Kills
- 245
- +0 in the last 90 days
- Losses
- 73
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 90%
- ISK destroyed
- 134.48B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 245
- Losses
- 73
- Danger Ratio
- 100%
- Final Blows
- 59
- Points
- 245
ISK
- Destroyed
- 134.48B
- Lost
- 14.36B
- Balance
- +120.11B
- ISK Efficiency
- 90%
Solo
- Solo Kills
- 10
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt4.3M
Damage Ratio · 72%
Damage Taken1.7M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
--------------------------------------
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive, kinetic, Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Minmatar Fleet - Thermal & Explosive
Amarr Navy - EM & Thermal
Caldari Navy - Kinetic & Thermal
Gallente Navy - Kinetic & Thermal
--------------------------------------
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM &