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Kills
67
+0 in the last 90 days
Losses
21
+0 in the last 90 days
76%
Efficiency
ISK Efficiency 79%
ISK destroyed
5.24B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
67
Losses
21
Danger Ratio
100%
Final Blows
26
Points
67

ISK

Destroyed
5.24B
Lost
1.37B
Balance
+3.87B
ISK Efficiency
79%

Solo

Solo Kills
4
Solo Ratio
6%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt46.2M
Damage Ratio · 99%
Damage Taken273.4K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio


I create nothing.
I own.
We make the rules, pal.
The news, war, peace, famine, upheaval, the price per paper clip.
We pick that rabbit out of the hat while everybody sits out there wondering how the hell we did it.
Now, you're not naive enough to think we're living in a democracy, are you?
It's the free market. And you're a part of it.





A discourse in the hermaneutics of Archaic Industry:

“The point is, ladies and gentlemen, that Greed, for lack of a better word, is good.
Greed is right.
Greed works.
Greed clarifies, cuts through, and captures the essence of the evolutionary spirit.
Greed, in all of its forms,
Greed for life, for money, for love, knowledge, has marked the upward surge in mankind, and
Greed, you mark my words, will not only save that other malfunctioning corporation called the economy, but will
save humanity. Thank you very much.

...After all, what is industry? But a force of man, created, to hold power over all other men…”
- Notes from Jarck Feritte’s lessons on The Will to Power and How to Will to Industry