Lilith Feratu
- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 0.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 1
- Efficiency
- 0%
- Danger Ratio
- 100%
ISK
- Destroyed
- 0
- Lost
- 615K
- ISK Efficiency
- 0%
- Balance
- -615K
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 0
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt0
Damage Taken1.3K
Damage Ratio0%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
The Heretic SabbathSince Monday, 27 June 20110 Kills0 Losses
Maa on Syntinen LauluSince Monday, 5 July 20100 Kills0 Losses
The ScopeSince Tuesday, 2 February 20100 Kills0 Losses
Federal Defense UnionSince Tuesday, 12 May 20090 Kills0 Losses
The ScopeSince Thursday, 23 April 20090 Kills0 Losses
Federal Defense UnionSince Thursday, 25 December 20080 Kills1 Losses
Federal Navy AcademySince Tuesday, 2 September 20080 Kills0 Losses
In-game bio
CVA FRIENDLY
=== DAMAGE TYPES ===
Hardeners to use
Angel : Explosive / Kinetic with a few Thermal / EM
Amarr Navy : EM / Thermal
Gurista, Mordus, Gallente : Kinetic / Thermal
Blood : EM / Thermal
Sansha : EM / Thermal
Serpentis : Kinetic / Thermal
Mercenary : EM / Thermal / Kinetik (missiles)
Caldary navy : Kinetic / Thermal
Khanid : EM / Thermal
Zazzmatazz : all types of damage
Mordus : Kinetic / Thermal
Rogue Pirate : EM / Explosive / Kinetic
Odamian : Kinetic / Thermal
Damage types to use
Angel : EM (shields) / Explosive (Armor) or Thermal all
around
Amarr Navy : EM (shield) / Explosive (Armor)
Mordus : EM (shield) / Explosive (Armor)
Gurista : EM (shields) / Explosive (Armor) or
Thermal/Kinetic all around
Blood : Thermal
Sansha : Thermal
Serpentis : Thermal / Kinetic
Mercenary : Explosive<br
=== DAMAGE TYPES ===
Hardeners to use
Angel : Explosive / Kinetic with a few Thermal / EM
Amarr Navy : EM / Thermal
Gurista, Mordus, Gallente : Kinetic / Thermal
Blood : EM / Thermal
Sansha : EM / Thermal
Serpentis : Kinetic / Thermal
Mercenary : EM / Thermal / Kinetik (missiles)
Caldary navy : Kinetic / Thermal
Khanid : EM / Thermal
Zazzmatazz : all types of damage
Mordus : Kinetic / Thermal
Rogue Pirate : EM / Explosive / Kinetic
Odamian : Kinetic / Thermal
Damage types to use
Angel : EM (shields) / Explosive (Armor) or Thermal all
around
Amarr Navy : EM (shield) / Explosive (Armor)
Mordus : EM (shield) / Explosive (Armor)
Gurista : EM (shields) / Explosive (Armor) or
Thermal/Kinetic all around
Blood : Thermal
Sansha : Thermal
Serpentis : Thermal / Kinetic
Mercenary : Explosive<br