- Kills
- 1
- +0 in the last 90 days
- Losses
- 13
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 53K
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 13
- Danger Ratio
- 85%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 53K
- Lost
- 2.18B
- Balance
- -2.18B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 15%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken97.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*NPC's are vulnerable to**
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
Rogue Drones = EM
Mordus - Kinetic
Core Skills for all Pilots
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Capacitor Management 5 - to maximize the capacitor capacity.
Capacitor Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield recharges.
Hull Upgrades 5 - To maximize armor strength.
Repair Systems 4 - To be able to operate the best armor and hull repair modules
Shield Emission Systems 4 - To be able to operate the best Shield repair modules
Tactical Shield Manipulation 5 - To reduce Damage Bleedthrough when shields are low.
Guristas = Kinetic
Angel = Explosive
Serpentis = Thermal/Kinetic
Thukker Tribe = Thermal
Ammatar = Thermal
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
Rogue Drones = EM
Mordus - Kinetic
Core Skills for all Pilots
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Capacitor Management 5 - to maximize the capacitor capacity.
Capacitor Systems Operation 5 - to maximize the rate at which the capacitor recharges.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield recharges.
Hull Upgrades 5 - To maximize armor strength.
Repair Systems 4 - To be able to operate the best armor and hull repair modules
Shield Emission Systems 4 - To be able to operate the best Shield repair modules
Tactical Shield Manipulation 5 - To reduce Damage Bleedthrough when shields are low.