- Kills
- 5
- +0 in the last 90 days
- Losses
- 5
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 92%
- ISK destroyed
- 1.53B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 5
- Losses
- 5
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 5
ISK
- Destroyed
- 1.53B
- Lost
- 128.5M
- Balance
- +1.40B
- ISK Efficiency
- 92%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt2.8K
Damage Ratio · 23%
Damage Taken9.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
>>> Hardeners To Use <<<
Angel - All Types
Amarr Navy - EM/Therm
Gurista, Mordus, Gallente - Kin/Therm
Blood Raiders - EM/Therm
Sansha - EM/Therm
Serpentis - Kin/Therm
Mercenary - EM/Thermal/ (Kin (missiles))
Caldary navy - Kin/Therm
Khanid - EM/Therm
Zazzmatazz - All Types
Mordus - Kin/Therm
Rogue Pirate - EM/Explo/Kin
Odamian - Kin/Therm
}}} Damage Types to USE {{{
Angel - EM(Shield) Explos(Armor), or Therm all round
Amarr Navy - EM(Shield) Explos(Armor)
Mordus - EM(Shield) Explos(Armor)
Gurista - EM(Shield) Explos(Armor), Therm/Kin all round
Blood - Therm
Sansha - Therm
Serpentis - Therm
Mercenary - Ex