- Kills
- 162
- +0 in the last 90 days
- Losses
- 90
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 35%
- ISK destroyed
- 32.50B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 162
- Losses
- 90
- Danger Ratio
- 98%
- Final Blows
- 86
- Points
- 162
ISK
- Destroyed
- 32.50B
- Lost
- 59.12B
- Balance
- -26.62B
- ISK Efficiency
- 35%
Solo
- Solo Kills
- 38
- Solo Ratio
- 23%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 2%
- Activity
- Inactive
Damage Dealt2.3M
Damage Ratio · 42%
Damage Taken3.2M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Were the hard, rust and dust they go,
were the scavy set sail to the unknown
i'll be there to put the nail,
salute to you, a final hail.
http://www.eve-icsc.com/jumptools/jumpplanner.php
WH
http://www.ellatha.com/eve/WormholeSystemslist.asp
Players with better than -2.0 can enter any system
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems
.*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
1 AU = 1.5x10^8 km 1 AU = 149.000.000 km 4 AU = 447.000.000 km