- Kills
- 37
- +0 in the last 90 days
- Losses
- 11
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 90%
- ISK destroyed
- 3.47B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 37
- Losses
- 11
- Danger Ratio
- 91%
- Final Blows
- 3
- Points
- 37
ISK
- Destroyed
- 3.47B
- Lost
- 378.3M
- Balance
- +3.10B
- ISK Efficiency
- 90%
Solo
- Solo Kills
- 1
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 9%
- Activity
- Inactive
Damage Dealt1.0M
Damage Ratio · 95%
Damage Taken50.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
LEARNING: To learn most efficiently... (LEARNING SHOULD BE SKILLED UP BEFORE ANY OTHER STUDY to make any other learning of other skills faster)
Minimum levels to make a difference:
- Learning 3 - Instant Recall 4 - Analytical Mind 4 - Eidetic Memory 4
- Logic 4. Order does not matter but do previous before doing - Spatial Awareness 3 - Iron Will 3 - Empathy 3
When learning you can skill in steps of 1 (i.e. take all learning skills to 1 - THEN any other skills to 1 - THEN Learning to 2 followed by other skills to 2 and so on ...
Minimum levels to make a difference:
- Learning 3 - Instant Recall 4 - Analytical Mind 4 - Eidetic Memory 4
- Logic 4. Order does not matter but do previous before doing - Spatial Awareness 3 - Iron Will 3 - Empathy 3
When learning you can skill in steps of 1 (i.e. take all learning skills to 1 - THEN any other skills to 1 - THEN Learning to 2 followed by other skills to 2 and so on ...