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Arc Noir5.00
Pilot

Arc Noir

GallenteGallente
Killboard
Kills
4,222
+0 in the last 90 days
Losses
310
+0 in the last 90 days
93%
Efficiency
ISK Efficiency 99%
ISK destroyed
5.99T
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
4,222
Losses
310
Danger Ratio
93%
Final Blows
342
Points
4,232

ISK

Destroyed
5.99T
Lost
56.43B
Balance
+5.93T
ISK Efficiency
99%

Solo

Solo Kills
104
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
21
NPC Loss Ratio
7%
Activity
Inactive
Damage Dealt164.4M
Damage Ratio · 96%
Damage Taken6.7M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

EVE GOLDEN RULES : (more at the link below)

* There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough.

* All other things being equal (experience, skills), superior numbers more often win a fight rather than superior ship value. However, things are hardly ever equal.

* There is no such thing as "a fair fight" or "an unfair fight". There's only "a fight". Circumstances are irrelevant.

* Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

* Just because you CAN fly something doesn't mean you SHOULD.

* With enough skills and experience, ship size really doesn't matter all that much.


https://oldforums.eveonline.com/?a=topic&threadID=588605