Pilot
shadowraven23
GallenteGallente
- Kills
- 14
- +0 in the last 90 days
- Losses
- 36
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 98%
- ISK destroyed
- 72.54B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 14
- Losses
- 36
- Danger Ratio
- 92%
- Final Blows
- 0
- Points
- 14
ISK
- Destroyed
- 72.54B
- Lost
- 1.66B
- Balance
- +70.88B
- ISK Efficiency
- 98%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Damage Dealt1.2K
Damage Ratio · 0%
Damage Taken276.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
L1=frigate/destroyer
L2=cruiser
L3=battlecruiser
L4=bs
* NPC Damage types
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis/Sevens - Kin/Therm
Mercenaries - all 4
Drones - all 4 - kin/therm
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente Navy - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Ammatar Mandate - Thermal
Thukker Tribe - Thermal / Explosive - Explosive Missles
* NPC Damage Resists - I.E. They are weak to these damage types
Angel Cartel - Explosive
Blood Raider - EM
Guristas - Kinetic
Sansha's Nation - EM
Serpentis/Sevens - Kinetic
Mercenaries - Thermal
Drones - EM / kinetic
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic
Gallente Navy - Thermal
Minmatar Fleet - Thermal
Ammatar Mandate - Thermal
Thukker Tribe - Thermal
Stacking penalties
f(1) = 1
f(2) = 0.8708860
f(3) = 0.5705831
f(4) = 0.2829552
osmon
L2=cruiser
L3=battlecruiser
L4=bs
* NPC Damage types
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis/Sevens - Kin/Therm
Mercenaries - all 4
Drones - all 4 - kin/therm
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente Navy - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Ammatar Mandate - Thermal
Thukker Tribe - Thermal / Explosive - Explosive Missles
* NPC Damage Resists - I.E. They are weak to these damage types
Angel Cartel - Explosive
Blood Raider - EM
Guristas - Kinetic
Sansha's Nation - EM
Serpentis/Sevens - Kinetic
Mercenaries - Thermal
Drones - EM / kinetic
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic
Gallente Navy - Thermal
Minmatar Fleet - Thermal
Ammatar Mandate - Thermal
Thukker Tribe - Thermal
Stacking penalties
f(1) = 1
f(2) = 0.8708860
f(3) = 0.5705831
f(4) = 0.2829552
osmon