- Kills
- 22
- +0 in the last 90 days
- Losses
- 59
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 10%
- ISK destroyed
- 732.8M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 22
- Losses
- 59
- Danger Ratio
- 83%
- Final Blows
- 3
- Points
- 22
ISK
- Destroyed
- 732.8M
- Lost
- 6.32B
- Balance
- -5.58B
- ISK Efficiency
- 10%
Solo
- Solo Kills
- 2
- Solo Ratio
- 9%
- Avg Kills/Day
- —
Other
- NPC Losses
- 10
- NPC Loss Ratio
- 17%
- Activity
- Inactive
Damage Dealt128.6K
Damage Ratio · 7%
Damage Taken1.7M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
I picked a bad day to stop huffing gasoline
Close with and destroy through close combat and maneuver
Semper Fi
General information about missions.
Damage Types to Tank
Guristas - Kinetic / Thermal
Pithi - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukkers - Thermal / Explosive
Gallante - Kinetic / Thermal
Damage Types to Deal
Angel - EM (shields) / Explosive (Armor) or Thermal all around
Amarr Navy - EM (shield) / Explosive (Armor)
Mordus - EM (shield) / Explosive (Armor)
Gurista - EM (shields) / Explosive (Armor) or Thermal/Kinetic all around
Blood - Thermal
Sansha - EM / Thermal
Serpentis - Thermal / Kinetic
Mercenary - Explosive
Caldary Navy : Explosive or Kinetic / Thermal all around
Khanid - EM (shields) / Explosive (Armor)
Zazzmatazz - EM (shield) / Explosive (Armor)
Rogue Pirate - EM (shield) / Explosive (Armor)
Odamian - EM (shield) / Explosive (Armor)
Mission Types
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
RD*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complex Ship Types
1/10 - Frigate
2/10 - Destroyer
3/10 - Cruiser
4/10 - Battlecruiser
5/10 - Battleship
Agent LP Rewards
1.5K - +1 Attribute Implants
4K - Money for LP and Drugs
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
18K - 2x +2 Implant
19K - 2x +3 Implant
30k - 2x +3 Implant ( memory )
36K - 4x +2 Implant
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags)
Close with and destroy through close combat and maneuver
Semper Fi
General information about missions.
Damage Types to Tank
Guristas - Kinetic / Thermal
Pithi - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukkers - Thermal / Explosive
Gallante - Kinetic / Thermal
Damage Types to Deal
Angel - EM (shields) / Explosive (Armor) or Thermal all around
Amarr Navy - EM (shield) / Explosive (Armor)
Mordus - EM (shield) / Explosive (Armor)
Gurista - EM (shields) / Explosive (Armor) or Thermal/Kinetic all around
Blood - Thermal
Sansha - EM / Thermal
Serpentis - Thermal / Kinetic
Mercenary - Explosive
Caldary Navy : Explosive or Kinetic / Thermal all around
Khanid - EM (shields) / Explosive (Armor)
Zazzmatazz - EM (shield) / Explosive (Armor)
Rogue Pirate - EM (shield) / Explosive (Armor)
Odamian - EM (shield) / Explosive (Armor)
Mission Types
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
RD*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complex Ship Types
1/10 - Frigate
2/10 - Destroyer
3/10 - Cruiser
4/10 - Battlecruiser
5/10 - Battleship
Agent LP Rewards
1.5K - +1 Attribute Implants
4K - Money for LP and Drugs
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
18K - 2x +2 Implant
19K - 2x +3 Implant
30k - 2x +3 Implant ( memory )
36K - 4x +2 Implant
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags)